Forza Motorsport 4 Eyes On


By: Angus Deacon    On: Xbox 360
Published: Saturday 11 Jun 2011 11:00 AM
 
 
 
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The calming lime green glow of the Microsoft press center was a relaxing change from the techni-coloured madness of the E3 floor. It was also a chance for me to talk to Dan Greenawalt, the creative director of Turn 10 Studios about his re-visioning of Microsoft's upcoming Forza 4.

While Forza 4 was being drafted up, Microsoft legend Kudo Tsunoda turned up at Turn 10 studios with a Kinect prototype. According to Greenawalt it wasn't pretty; a camera and an IR sensor strapped together with a rubber band. However what it did was inspire the team to integrate some of its capabilities into the new Forza.

Greenawalt was careful to state that Kinect functionality is 'integrated'. It's not a replacement control system and instead supplements the basic core gameplay that fans have grown to love. Instead it's used for an extra tier of interactivity, something that was beautifully demonstrated with a virtual tour of a car.

And Forza has always been about the cars. Greenawalt proudly stated that one of Tour 10's main ambitions has been for players to establish an emotional connection with their ride. To their credit, it won't be hard to fall in love with a McLaren L1 when players see the all new lighting and rendering engine in Forza 4.



With Kinect, you'll be able to stand up and look at every tiny detail of your prized collection. Examining the dashboard, engine and carbon-fibre finishes with excruciating detail, Forza 4 lets players get so close to the interiors that you can almost smell the leather finish. Whether via Kinect or with a standard controller, users can open doors, bonnets and foils as if they were standing next to it. The level of interactivity and sheer detail in every 3D model is absolutely incredible.

To compliment Forza's love of cars, they have teamed up with the hit British TV car show Top Gear. As well as the recognisable Top Gear track being fully drivable in the game, they have partnered with the show to supply a wealth of extra content for the game. For example cars will have a commentary from the sophisticated, uncensored mouth of Jeremy Clarkson to listen to. But be aware, his amusing and insightful view on your favorite car isn't always positive. It was pleasing to hear that Microsoft were happy to let Clarkson speak his mind on the huge assortment of vehicles in the Forza 4 line-up.

The other impressive feature demoed in Forza 4 by Greenawalt was the improved AI of fellow racers. He divulged that previously in the world of racing games, AI controlled cars usually only ever focused on 20 to 30 feet directly in front of them. Because they weren't looking far enough ahead or aware of their surroundings, it often led to them ploughing into the back of you or simply slowing down to avoid collision. However Forza 4 implements a whole new approach where the AI will adjust and learn to suit both the car they're in and the track they're on. They will know to ignore ideal driving lines to use the outside or inside line if that's ideal for overtaking. They'll also switch gears and accelerate intelligently to find gaps and position themselves to their own advantage on corners. The end result has every car on the track behaving like seasoned drivers. The AI will also auto-adjust according to your skill level, resulting in a perfect difficultly setting and a challenging race every time.



There is plenty more in store for Forza 4, but unfortunately an extremely efficient Microsoft PR rep had to move us on. But you can rest assured that we'll post more on Turn 10's latest driving masterpiece closer to launch.


At a Glance

The Good: Drop-dead gorgeous visuals.

The Bad: Guaranteed car envy.

The Ugly: My Audi after a test lap.

"Smell the leather finish."


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KatalystaKaos
On Saturday 11 Jun 2011 8:19 PM Posted by KatalystaKaos NZGamer.com VIP
From the footage I've seen so far, this looks like it could be the best looking Console game ever, really looking forward to this!!
 
 
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Decroxx
On Sunday 12 Jun 2011 10:01 PM Posted by Decroxx
Oh damn, this may be enough to convince me to get an Xbox 360 after all.
 
 
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Oliver
On Sunday 12 Jun 2011 10:17 PM Posted by Oliver NZGamer.com VIP
McLaren L1? Either you mean McLaren F1, McLaren F1 LM or McLaren MP4-12C.
 
 
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leopardsqueezy
On Tuesday 14 Jun 2011 7:41 PM Posted by leopardsqueezy NZGamer.com VIP
From a technical standpoint it will be the best console sim racer, yes, but for me Forza 4 is unfortunately summed up by one number: ZERO.

If the commentary I heard from E3 is correct, that is how many new cars will be available in Forza 4 over Forza 3 Ultimate. It will have EXACTLY the same car roster - no new cars in the new game (on launch anyway). I've spent more hours on F3 than any other 360 game so I'm not a hater, but that piece of info, to me, is the absolute pinnacle of disappointment - even though the info surrounding other new features is not that impressive either.

If we're honest, all the "development" work has just been presentation hasn't it? Graphics, user interface, Kinect (yawn). Where's the real development? Where's the next big exciting thing for the genre? They've been too busy trying Apple-ise and Facebook-ise their game (aka The Easy Way Out), rather than pushing the boundaries for the first time since Gran Turismo 1.
 
 
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stungaf
On Wednesday 15 Jun 2011 2:20 PM Posted by stungaf NZGamer.com VIP
... that kinect walk-around super detail thing is only available on some cars. they use different models than the in-game models.
 
 
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Antmannz
On Wednesday 15 Jun 2011 3:18 PM Posted by Antmannz NZGamer.com VIP
14 June 2011, 07:41 PM Reply to leopardsqueezy
From a technical standpoint it will be the best console sim racer, yes, but for me Forza 4 is unfortunately summed up by one number: ZERO.

If the commentary I heard from E3 is correct, that is how many new cars will be available in Forza 4 over Forza 3 Ultimate. It will have EXACTLY the same car roster - no new cars in the new game (on launch anyway). I've spent more hours on F3 than any other 360 game so I'm not a hater, but that piece of info, to me, is the absolute pinnacle of disappointment - even though the info surrounding other new features is not that impressive either.

If we're honest, all the "development" work has just been presentation hasn't it? Graphics, user interface, Kinect (yawn). Where's the real development? Where's the next big exciting thing for the genre? They've been too busy trying Apple-ise and Facebook-ise their game (aka The Easy Way Out), rather than pushing the boundaries for the first time since Gran Turismo 1.
Well, if you re-read the article you might note that the AI has been rebuilt.
 
 
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emetic
On Thursday 16 Jun 2011 3:38 AM Posted by emetic NZGamer.com VIP
I'm really liking some of the details I'm hearing about the game; a fresh AI is welcome, the graphics in the showroom look very swish and the cars still seem to look good when viewed closely, which is a huge step up from the old FM3 modelling and rendering. It's clear they've completely overhauled the lighting, so that's great.

Other than that... the gameplay looks like it might be exactly the same as FM3, which is fine too.

I'd love more cars and don't care about the walkarounds and voiceovers (for premium cars only?) but there's only so much the xbox can do, so I'll be 100% happy if they just get the core driving enjoyment right.
 
 
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emetic
On Thursday 16 Jun 2011 3:39 AM Posted by emetic NZGamer.com VIP
Oh, and a better painting system, since that's always been an integral part of the Forza fun. For some players.
 
 
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SkinBintin
On Thursday 23 Jun 2011 10:22 PM Posted by SkinBintin NZGamer.com VIP
14 June 2011, 07:41 PM Reply to leopardsqueezy
From a technical standpoint it will be the best console sim racer, yes, but for me Forza 4 is unfortunately summed up by one number: ZERO.

If the commentary I heard from E3 is correct, that is how many new cars will be available in Forza 4 over Forza 3 Ultimate. It will have EXACTLY the same car roster - no new cars in the new game (on launch anyway). I've spent more hours on F3 than any other 360 game so I'm not a hater, but that piece of info, to me, is the absolute pinnacle of disappointment - even though the info surrounding other new features is not that impressive either.

If we're honest, all the "development" work has just been presentation hasn't it? Graphics, user interface, Kinect (yawn). Where's the real development? Where's the next big exciting thing for the genre? They've been too busy trying Apple-ise and Facebook-ise their game (aka The Easy Way Out), rather than pushing the boundaries for the first time since Gran Turismo 1.
They already showed the McLaren F1 GTR (not the longtail version in Forza 3) so straight away you have a new car. As such, I find it VERY hard to believe that there are NO new cars in Forza 4.

Hell, even if there aren't... at least most won't look like the came from Forza 1 lol ;)
 
 
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shigeru_yoshida
On Sunday 17 Jul 2011 9:53 AM Posted by shigeru_yoshida
I love how clean these games look visually, if it plays like forza 3 you can guarantee not to get bored of it
 
 
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