The Saboteur


Published By: Sam Waldron   On: Friday 29 May 2009 10:00 AM

AT A GLANCE

The Good: A fresh take on a common setting... "An immersive action-adventure in German-occupied Paris."
The Bad: ...But in the end, is it just more Nazi-hunting?
The Ugly: Washed out colours when the locals start giving up

 
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It's a dark time for the city of love...

Pandemic Studios' intriguing new action-adventure title, The Saboteur, takes one of the most tired video game settings, World War II, and infuses it with new life.

You play as Sean Devlin – not a soldier; just a man caught in a tough situation. Set in German-occupied Paris, and the surrounding countryside, The Saboteur offers an immersive and free experience in the French capital. More than just a run-and-gun affair, this promises to be about brawn and brain, speed and stealth. Scrambling over rooftops, hiding out in whorehouses – this is the rebel's life you must lead.

The protagonist is partly inspired by war hero William Grover-Williams, though as an Irishman, Devlin is more of an outsider in the game world of Paris. Initially just trying to stay out of the conflict, Devlin is pushed to the edge when one of his friends is killed by the Nazis.

Revenge, then, is the order of the day. Acting alone for the most part, you will take on the Nazi invaders by means of (surprise, surprise) sabotage. Tanks, trains, zeppelins, bridges: everything is fair game. And you will only be able to achieve your destructive goals by using subterfuge. Sneak past guards, use the night, and travel by back-alleys.

But remember, though the city is ostensibly in enemy hands, the populace can be your allies. A key game element will be Will to Fight (WtF). This is the extent to which the Parisian citizens in the area are resisting the Nazi regime, and it affects not just the gameplay – with less enemy soldiers around in high-WtF zones – but also the look of the game. WtF will be represented in game by the amount of colour around you: when the populace is being successfully oppressed, everything may seem dark and grey and colourless (excepting some vivid Nazi German flags), but if you can spark the morale of the beautiful city, its vibrant colour will return...

Though the stylised visuals could be a risky move, this sounds like a game to watch out for – something far more intense and interesting than usual action fare. It should hit PC, PS3 and 360 in the next couple of months.



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COMMENTS (11)

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Mr.Deflok
On Friday 29 May 2009 10:09 AM Posted by Mr.Deflok
Reminds me of Flower, and Flower was fantastic. While I adore the premise and the gimmick of the game, I imagine it will fail to deliver.

Still, though, will keep an eye on it.
 
 
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Xenojay
On Friday 29 May 2009 12:20 PM Posted by Xenojay
Of all the names they could have chosen for the area's where resistance is high, they choose Will To Fight which abbreviates to WTF.

I find that highly amusing.
 
 
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Flea17
On Friday 29 May 2009 5:22 PM Posted by Flea17
Looks like a mighty good game, not enough games that take a risk of some description these days.
 
 
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Rapidity
On Sunday 31 May 2009 3:53 AM Posted by Rapidity
@ Delfok this reminds you of Flower? I can't say I've played it but I'm not convinced
 
 
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aerozol
On Sunday 31 May 2009 8:49 AM Posted by aerozol
That picture of the guy on the couch with the girl in front of him is lame as hell.
 
 
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Rapidity
On Sunday 31 May 2009 7:43 PM Posted by Rapidity
Here toosh should be a little more plump ;)
 
 
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dman
On Sunday 31 May 2009 9:30 PM Posted by dman
Looks interesting
 
 
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Mach1_9pants
On Tuesday 2 Jun 2009 2:04 PM Posted by Mach1_9pants
looking forward to this, even if you are a PIRA-a-like in Paris.
 
 
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Moneyshot
On Tuesday 2 Jun 2009 4:31 PM Posted by Moneyshot
http://www.youtube.com/watch?v=l2gClnlzo4o

E3 Demo of the game...
 
 
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phillipmehau
On Friday 5 Jun 2009 10:21 AM Posted by phillipmehau
Reminds me of Splinter Cell but set in World War II but without the gagets
 
 
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Barnicals
On Monday 15 Jun 2009 8:35 PM Posted by Barnicals
Sounds like something to watch... May wait for the actual review before looking into it too much.
 
 
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