Dead Space Hands On


Published By: Tristan Clark   On: Monday 22 Sep 2008 10:01 AM

AT A GLANCE

The Good: Good graphics, controls; gory and unsettling. "Promising gameplay, from what little we saw."
The Bad: Could the environment get too repetitous?
The Ugly: The gore. Well, obviously.

 
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I recently got hands on time with Dead Space at this year’s GCA convention in Singapore. While I didn’t experience much of the game, it was enough to get an idea for how the basic controls work, and what the highly touted atmosphere was like.

Dead Space is played from a close third person perspective that’s all the rage at the moment – imagine something like Gears of War and you’ll be on the right track. Another feature in the game that’s also popular is the HUDless display. There are no health bars, ammo counters, or other bits of info tacked onto the screen – rather, a tube on your character’s back shows how much health they have left, and as you fire your weapon, it’ll display its ammo count on its own little screen. It’s all in the name of drawing you into the experience, something that Dead Space seems to be quite good at.

You play the role of an engineer on a ship that now seems to be infested with aliens. But this is shaping up to be just as much a survival horror game as it is an action game. Pacing and mood feel like very important elements here – something that was obvious even as Radiohead’s “Creep” was blasted out on Rock Band to my immediate right. Actually, maybe it was appropriate?

The ship’s dirty interiors actually reminded me a bit of Doom 3, as did some of the roaming gameplay as you unlocked doors and activated machinery. You’ll even get your own version of the gravity guns found in Doom 3’s expansion and in Half Life 2.

The game’s mature rating become obvious when you start seeing rather mutilated bodies lying all over the show – and if you’re the sadistic type, you can mutilate them further. Unfortunately, I didn’t play enough to run into the mutilatees, as it were, although there were some disturbing cutscenes involving people who just barely managed to speak to you, before slumping over other bodies. The story looks set to be pretty frightening and unsettling if pulled off correctly, and EA seem to be emphasizing it as a major draw card.

So from what I saw, they seem to be on the right track. But how the combat holds up, and whether the developers can avoid the repetition problem that plagued horror shooters like Doom 3, will determine whether Dead Space is worth your time.



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COMMENTS (12)

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Ubercuber
On Monday 22 Sep 2008 11:41 AM Posted by Ubercuber
Looking forward to this one...hopefully its a solid 10 hours of gameplay. 3rd person ftw
 
 
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BlackRetina
On Monday 22 Sep 2008 4:06 PM Posted by BlackRetina
3rd person kills atmosphere. It's meant to be an atmospheric game. Unless it has an option to switch to First Person and only uses First Person in Multiplayer assuming it has it, then I can't see how this game could be worthwhile.
 
 
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Grunt of God
On Monday 22 Sep 2008 4:08 PM Posted by Grunt of God
Hmmm, scary
 
 
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Grunt of God
On Monday 22 Sep 2008 4:13 PM Posted by Grunt of God
3rd Person adds atmosphere....it allows you to see your charactor and see him get mutilated....it also allows for their hudless idea, which makes people pay atention to the enviroment, which can add tension if the enviroments done right.
 
 
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alienhominid
On Monday 22 Sep 2008 4:21 PM Posted by alienhominid
looks scary
 
 
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Ubercuber
On Monday 22 Sep 2008 6:17 PM Posted by Ubercuber
Wow...BlackRetina is so negative he makes me look positive...
 
 
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Chris Redfield
On Tuesday 23 Sep 2008 7:57 AM Posted by Chris Redfield
3rd person kills atmosphere?

Yeah cause Resident Evil and Silent Hill totally lack atmosphere.
 
 
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Ruptunex
On Tuesday 23 Sep 2008 3:50 PM Posted by Ruptunex
I think BR wants to imagine he's the character. Cause he's so awesome and lives in his mind. Third person totally adds atmosphere. So i agree with Gog and CR
 
 
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djkicks
On Tuesday 23 Sep 2008 6:40 PM Posted by djkicks
THIS WILL BE AWESOME! Ahh I like scary games! If the game is done right it should not matter if it's 1st or 3rd person.
 
 
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primeelfkilla
On Wednesday 24 Sep 2008 1:11 PM Posted by primeelfkilla
I dont really enjoy playing third person this game does have a good preview but the video segment itself dosnt represent the entire quality of the games as I have learnt over the past I think I shall reserve my judgement and rent this one before buying but lets be optimistic and hope for the best
 
 
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Ruptunex
On Friday 26 Sep 2008 5:35 PM Posted by Ruptunex
Agree with Kicks. Gonna be awesome
 
 
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BlackRetina
On Sunday 28 Sep 2008 12:04 PM Posted by BlackRetina
Yeah cause Resident Evil and Silent Hill totally lack atmosphere.
^They're both supernatural aren't they?
 
 
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