Tom Clancy's EndWar


Published By: Alan Bell   On: Friday 19 Sep 2008 10:00 AM

AT A GLANCE

The Good: Having videogame commandos respond to your voice "Rattling off quick-fire commands to blow stuff up sounds like every gamer's..."
The Bad: Yelling at your TV set
The Ugly: RTS gamers play games on PC

 
 
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One of the few genres which hasn't yet fully transitioned to game consoles is the humble Real Time Strategy (RTS). This traditionally PC-based genre was born (well, excluding the Megadrive Herzog-Zwei...) with the mouse in mind and console developers have had a great deal of difficulty moving beyond that. Sure, there's been advances - recent examples like Command & Conquer 3 and Universe at War have continued the great work started by the likes of Battle For Middle Earth. Arguably, however, there's still some trepidation around exactly how to give gamers full control via the current console interface.

Instead of finding yet another new way to map the complex functionality of an RTS onto the analogue sticks, Ubisoft's new Tom Clancy game, EndWar, almost completely eschews the buttons and sticks console gamers are so accustomed to and instead opts to put the power of control into the gamer's voice: players equipped with a microphone directly instruct their troops by telling them what to do - literally.

It's World War Three and you, as leader of your chosen (of three) faction, must take control of the battlefield:


  • Lead Russia, the United States or the Enforcer Corps (Europe) into battle around the world

  • Issue commands like "Red Team - take that objective" or "Airstrike the target" - the stuff you've seen in the movies or orders you issued to your little toy soldiers in the sandpit of your youth

  • One world, one war, thousands of players - your success or failure will affect the online progress of your faction

  • Customize your batallion - choose it's motto, logos, outfit and more

  • Ultra realistic AI sees your troops utilize cover intelligently, rescue their mates in combat and much more - as if they're really there

  • Control all of the game or none of the game using your voice - easily embarassed, Singstar-phobic gamers have the option of sticking to standard controller-based input if they prefer



It's got an impressive featureset and has wowed games press every time it's been shown - is this new Tom Clancy game going to reinvent the genre or will voice control be proven to be a gimmick? November 4 is when gamers of New Zealand get to find out for themselves - stay tuned to NZGamer for more information, we're literally gagging to get our hands on it!



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COMMENTS (14)

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djkicks
On Friday 19 Sep 2008 10:46 AM Posted by djkicks
Like I said:
 
 
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Chris Redfield
On Friday 19 Sep 2008 12:12 PM Posted by Chris Redfield
xD ^

Sounds pretty fun, but something still doesn't quite sit right with me in relation to the whole "barking orders" thing. I'd just feel like weird doing it... =/
 
 
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Ruptunex
On Friday 19 Sep 2008 12:36 PM Posted by Ruptunex
Yeah. I fell weird saying "Objection" or "Hold It" in Phoenix Wright
 
 
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djkicks
On Friday 19 Sep 2008 1:10 PM Posted by djkicks
3rd time lucky... I like Tom Clancy games. I wonder how this will compare with Halo Wars.
 
 
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alienhominid
On Friday 19 Sep 2008 1:14 PM Posted by alienhominid
i find games with voice imput annoying especially on GH:OT how you have to say something to make star power work it just feels weird
 
 
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tim705
On Friday 19 Sep 2008 4:47 PM Posted by tim705
People always think I'm crazy when I control my guys on R6V2 with voice.
 
 
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iRonic
On Saturday 20 Sep 2008 11:48 AM Posted by iRonic
may take a while to get the hang of but looks like fun
 
 
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Grunt of God
On Saturday 20 Sep 2008 12:38 PM Posted by Grunt of God
I like it, it would be cool if it only needed to hear a couple of words, not a phrase. Then you could customise your commands ie. Red Team, bring enlightenment to that objective, I know it's horrible but you get the idea?
 
 
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stungaf
On Saturday 20 Sep 2008 3:29 PM Posted by stungaf
i hope the voice recognition is better than co-op taxis.

"deadly cow"
 
 
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xSHADOWx
On Sunday 21 Sep 2008 3:34 PM Posted by xSHADOWx
fingers crossed.
 
 
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primeelfkilla
On Wednesday 24 Sep 2008 11:35 AM Posted by primeelfkilla
This could lead gaming into a new frontier with endless possibilites. Being disabled and stuck at home, on my own I am use to talking to myself. When playing a game I start barking out comments to the AI like you stupid... or come on that was a head shot, he should have died!. While playing online I have been heard giving out commands. Online the voice commands could lead to some very ammuseing sessions with troops being confused but however it could lead to team battles in which players working together like real units using the commands effectivly could become difficult for others who are not working like real military units to beat... but wait and see could go either way.
 
 
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Dylan1234
On Monday 29 Sep 2008 3:27 AM Posted by Dylan1234
Graphics look nice
 
 
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BlackRetina
On Saturday 4 Oct 2008 1:14 PM Posted by BlackRetina
Apparently it's gonna play a bit like Chess. And it has a veteran from Total War and a veteran from C&C in the team.
 
 
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cute_maori
On Sunday 26 Oct 2008 4:35 PM Posted by cute_maori
Very awesome game especially when you play using your voice. I can't wait for this game to come out.
 
 
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