By:Conrad Reyners Published: Tuesday 5 Jun 2012 11:15 AM
Conrad was there live in Los Angeles, and he lets us know what he thought of Microsoft's E3 presentation.
It's 11.41am, and I've just purchased the biggest 'medium coffee' that I've ever seen. I bought it from a McDonalds, so that myself and NZGamer.com editor Alan Bell can use the WiFi, which we badly need because we've just exited Microsoft's Xbox E3 showcase.
This is my first E3, and the grandiose stage shows were always going to be a highlight. The Xbox show didnt beat around the bush. It's announcements show off the new direction Microsoft are taking both to the console and to the titles it offers. It's ambitious, to say the least.
We've already given you a blow by blow ticker of how the events unfolded. So its only appropriate for me to throw down some critical commentary on the show itself and what Xbox offered up for gamers to see.
The Experience
Big budget stage shows are a must have for the major studios, and Microsoft did their best to pull out the stops. The set was huge, lit in classic Microsoft green. It was nice and open too, with huge presentation screens and a variety of open spaces. Two massive arches pushed out from the top and the bottom, studded with lights. Like a massive corporate jaw. Even from my seat high back in the stands it was an impressive set up. As each title was presented the sets images would warp and twist, fully maximising the space. From a technical point of view this was clever, as it meant that limited stage real estate could be recycled again and again.
With Tomb Raider trailers racing in front of my eyes, Usher grabbing his crotch then doing a black flip, or Halo 4 gameplay footage smashing into my retinas and my eardrums, I was left with the distinct impression that Microsoft wanted to impress me - or at the very least saturate my brain into submission. They achieved both of these things.
The Content
There is a well heeled saying in the PR industry: "fake it till you make it". Wise words, and they explain why big production studios throw cash at these raging staged events. But what of the content? Did Microsoft's new reveals cut the mustard? Or have they bitten off more than they can chew?
The lasting impression I have of the event is that Xbox have really gone full hog on peripherals and synergy. For a major platform at a gaming convention there was surprisingly little said about, y'know, games. The best we got was some wicked in-game footage and a few release dates. Instead, Microsoft's focus was on the Xbox as an all in one system, something that would house all of your personal entertainment needs. Announced was further content providers for live movie streaming, enhanced functionality for the Kinect, including bringing Bing Search to Aotearoa - apparently Microsoft have solved the issue of interpreting our accents down in Nuu Zilland. But by far the most interesting peripheral announcement was the reveal of SmartGlass (previously rumoured to be named the Xbox Live Companion).
This new tablet and smartphone integration pulls together all of your devices and enables them to be used together. The best example of this was when Microsoft's head of strategy played a scene from Game of Thrones, then demonstrated how an interactive map of Westeros could be viewed on a tablet - which took users to a new place whenever a there was a change of scene. Its a very interesting idea, and hints at a whole new world for digital synergy (and it apparently will work on Apple, Android and Windows devices). But I have to confess to being a little skeptical of this new direction. The idea is great, but the more complex systems get the more prone they are to break down. Microsoft sure as hell ain't keeping it simple. But maybe that's the way of the future, personally I have my doubts but I'd be interested in your views in the comments below.
The Verdict
Microsoft kicked off E3 in style. Their event was slick, polished and everything an E3 show should be. But that was also its problem, without preempting the unknown it will be interesting to see if any other major companies decide to take risks, or stick to the tried and true. Microsoft showed off slices of everything they've got on the go, and it all looks enticing - but we will still need to wait and see as to whether they can pull it all off.
Oh, and as far as we know any hint of an Xbox "720" is still on the back-burner, and with Microsoft's commitment to device link-ins with the 360, we might be waiting a little longer yet. We will keep our ears to the ground and let you know as soon as we can.
NZGamer.com appears at E3 2012 thanks to Orcon Broadband.
Thay had STYLE and thier show was SLICK??? I don't think we watched the same show, after they showed Halo 4 and Gears of War that was it, if all you own is a 360 then obviously the 3rd party games are great, but the only way you could have enjoyed this show is if you like american sports, kinect and using your smart devices for useless information about the game your playing.
5 June 2012, 11:49 AMReply to OrkMischief Thay had STYLE and thier show was SLICK??? I don't think we watched the same show, after they showed Halo 4 and Gears of War that was it, if all you own is a 360 then obviously the 3rd party games are great, but the only way you could have enjoyed this show is if you like american sports, kinect and using your smart devices for useless information about the game your playing.
I always find it very interesting getting thoughts straight after the event, and then after E3 looking back at it. Will be interesting to see how it stacks up after the other two big ones.
Just watched the Ubisoft conference, and that was easily the best conference out of the 3 so far.
With the exception of Halo 4 and Gears, the show was pretty lacklustre. And the fact that those two games are sequels to sem-long running franchises lessened their impact. Tomb Raider looked fantastic, but it's not a game that will get me excited about my Xbox, same as Splinter Cell. All the apps that are being made available are nice (if you live in the US), but they are completely secondary to that which should be front and centre, games.
I dunno, I just wished there was something to surprise me, or a new IP, or something against the norm. Ubi's conference did that for me, ACIII looked fantastic (new settings work wonders), Far Cry 3 was mental, and Watch Dogs looks like a promising new title.
On Tuesday 5 Jun 2012 12:38 PMPosted by RealmEnder
Not really the show I wanted to see from Microsoft but it was in keeping with what I expected. Confirms their continued push to turn the Xbox into a do everything system for the living room at the expense of innovative gaming.
It seemed too focused on the North American market and ther're still pushing Kinect down our throats.
Smart Glass looked ok but I think it's a bit lame to call web browsing a great new feature for Xbox. Presumably when you'll need a gold account to do it?
It was pretty lacklustre after Halo 4(which looks really really promising) I thought, lots a bang but very little substance unless you are a fan of watching US sports and movies, I couldn't sit thru the Nike part so switched off. SP Blacklist looks ok, presuming that's multi-platform? GoW details were none excistant and Fable Journey looks terrible. Thats all I remember, oh yeah I know they have to do it but the normal Xbox sales pitch comes across like obnoxious woeful fanboy dribble. Wonder if the big N and Sony can do better?
5 June 2012, 01:16 PMReply to mythryl Hmmm not sold on smartglass idea...pretty much M$ way of getting you to buy their crappy phones and tablets. Android FTW. Come on Sony impress me!
From what I understand the app will be available on Android and iOS devices, as well as Microsoft's Windows 8 phones.
I can understand Microsoft's business direction of wanting to be fully inovative, but I don't think all these extra media 'applications' are high in demand among the average gamers. All-in-all, Microsoft will need to become more original and think one step further if they intend to please their customers.
5 June 2012, 03:17 PMReply to blargosaurus Seemed to be a lot of style over substance. I'd rather not use a Kinect for every game.
I know aye "Better with Kinect, Yet still the same game without it" why say throw a granade to throw a granade in Kinect based games when puching left trigger does the same effect with minimal effort and more accuracy.
I don't know who is buying all these Kinect Games in the USA but it's making us players who just want well made games suffer by adding all these gimmicks very few people seem to care about, I know Microsoft don't want to give up on their kinect products, but if they spent that time,money and development in new IP's we could have some great games to play as well.
MS hasn't really got me too excited couple of franchises starting their downward fall (sadly) these were the highlights the rest is pretty mediocre as always
On Saturday 16 Jun 2012 9:14 PMPosted by Nameeater
As microsoft continues its efforts to try and compete with apple in the media space the next xbox will continue their trend of turning it into a media centre which can play games instead of being a gaming device, hopefully sony can not suck and take up the flag for the gamers.
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