Rare have taken the stage at the New York Comic Con and hosted a panel titled, "A New King of Multiplayer Experience", where, among other things, they have talked about new game features like the small ship, non-verbal communications, the brig, and the Pirates' Code.
Here are a few of the key take-aways:
- All players will be able to progress though the game towards becoming the pirate legend they want to be.
- Rare is looking to create a new kind of multiplayer experience - they believe in the magic of multiplayer, and are putting their faith in gamers.
- They are designing the game for people you like to play together, and those who play alone.
- A Small ship will be available soon (Pioneers testing first, then it will go out the the Technical Alpha Program), which Rare hope will be a vehicle for players to test out the waters, and hopefully graduate to the four-person crewed ships.
- The Small ship is designed to work for one person, where the sail doesn't block the players view, the sail and anchor controls are next to the wheel, meaning everything you can do on the small ship, you can do on the big ship.
- Non-verbal communication options are built in, allowing player to "talk" via a set of phrases on a context sensitive radial menu.
- Crew can vote to send disruptive players to, and release them from the brig.
- Player customization options will be available via a "physical pirate dress up box" for crew member to change how they look.
- Ship customization will be available, with more information on this coming soon.
- The gameplay loop looks to not only unlock customization options, but also unlock more and more difficult voyages, that contain more mechanics, and better rewards. Crews will be able to vote of which voyage they wish to tackle, and players will be able to share the voyages they have unlocked with other players.
- There will be a random matchmaking option, meaning players can either play with their friends OR play with random people.
- Rare didn't confirm, however they did hint at Sea Monsters.
- There will be natural events that bring ships and crews together.
Rare also talked about "The Pirates' Code", here it is:
The Pirates’s Code
Holding players to this code to prevent toxic behavior
ARTICLE 1: THE SEA CALLS TO ALL
Everyone is welcome on the Sea of Thieves regardless of age, gender, race, sexuality, nationality or creed
ARTICLE 2: THE SEA UNITES US AS ONE COMMUNITY
Outside of the heat of battle or piracy on the high seas, all crews shall bond together as a community of like-minded souls
ARTICLE 3: DISPUTES ARE SETTLED UPON THE WAVES
None shall quarrel or overly dissent against another crew, but let every engagement be settled by sword, pistol and good seamanship
ARTICLE 4: ALL CREWMATES ARE EQUAL
Let each crewmate be respected as equal, free to follow their own bearing, speak openly and vote in the affairs of the voyage
ARTICLE 5: THE CREW BOND IS SACRED
Those that betray their crew and ship through griefing or trolling shall be sent to the brig
ARTICLE 6: RESPECT NEW PIRATES AND THEIR VOYAGE AHEAD
May the old legends help to forge new ones. Treat new pirates with respect and share your knowledge
ARTICLE 7: THOSE THAT CHEAT SHALL BE PUNISHED
Pirates who show bad form and cheat against their crew and others will surely face bitter hardships and punishments
Sea of Thieves will releases sometime in 2018 on Xbox One, and PC, supporting Xbox Play Anywhere and Cross-Play. For a chance to play in the Technical Alpha now, sign up to the Sea of Thieves Insider Program.