Developer Obsidian has announced Pillars of Eternity 2: Deadfire. The sequel to their crowdfunded roleplaying game will again look to fans for funding, but has opted for newer platform Fig. People that back the game via Fig essentially become investors, receiving a portion of the profit once it releases.
"For the sequel, we have turned to Fig for our fan funding needs because we not only wanted our fans to help shape Pillars of Eternity 2: Deadfire, but to financially share in its potential as well," said Obsidian boss Feargus Urquhart (via Eurogamer).
Pillars of Eternity 2: Deadfire picks up from the first game. Players must travel to the Deadfire Archipelago, and hunt down a god.
Eothas has returned. The god of light and rebirth was thought dead, but he now inhabits the stone titan that sat buried under your keep, Caed Nua, for millennia. Ripping his way out of the ground, he destroys your stronghold and leaves you at the brink of death. To save your soul, you must track down the wayward god and demand answers - answers which could throw mortals and the gods themselves into chaos.
Players will be able to continue their story from the first game, and see how their choices carried over.
Pillars of Eternity 2: Deadfire is seeking $1.1M USD, with $2.25M open for equity. As of reporting, the game currently has $323,610 USD of its goal. The first title gained nearly $4M USD in crowdfunding via Kickstarter. If successful, it seeks to hit PC, Mac, and Linux in 2018.