In a recent Twitch stream, DOOM developer id Software showcased parts of the game’s single-player campaign. In it, we get a glimpse at some of the storytelling elements as well as the game’s ultra-gory finishing moves.
The stream, which was run by creative director Hugo Martin and executive producer Marty Stratton, showed the game’s weapon wheel, which gives player access to every weapon they’ve picked up. This differs from the multiplayer, which has strict loadouts and limits on the number of firearms players can carry.
The single-player also has a light progression system, in the form of weapon mods and upgrades. At any time you can swap out these upgrades, augmenting the properties of your weapons further.
You can also get your fill of the game’s gory finishing moves in the stream too. These moves kill off your opponents in particularly violent fashion, whilst also giving you brief invulnerability, and a bigger bounty of health and ammo.
There’s also some storytelling elements in there, like audio logs which help clarify why you need to kill swathes of demons with a chainsaw and super shotgun.
DOOM is set to release next month for PC, PlayStation 4, and Xbox One.