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| FEATURE | |
BioShock Infinite: Your Questions Answered
An interview with Irational Games' Bill Gardner, director of design on the upcoming BioShock Infinite. |
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Interview with Dead Space 3's John Calhoun
Coop? Microtransactions? Origin? We don't pull any punches in our interview with Dead Space 3's producer. |
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MAG II Gun Controller
This is my rifle, this is my gun. This is for fighting and this is for fun. |
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Game Masters Assessed
Just what is art, anyway? Resident artist, comedian, and writer James Nokise responds to Te Papa's Game.. |
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Metro: Behind Humanity's Last Light
We chat with the creative manager of the upcoming survival-'em-up and ask him if this is also THQ's last.. |
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Best PC Games of 2012
We're counting down the top-ten games of the year, as we saw them. Is the PC's list just full of MMOs and.. |
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Ten Things That Have Impacted Videogame Development
Over the years, videogames have evolved in fits and starts - typically surging ahead thanks to something.. |
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Game Masters: December and January
Game Masters: The Exhibition is finally here and we're breaking it down, month by month. First up: December.. |
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The Last Games of the Year
We round up the last few games releasing this year, and give you all the information you need. |
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Guild Wars 2 - The Story So Far, Part 4
Jess moves on from the Bloodtide Coast, to Timberline Falls, as level 60 fast approaches in this week’s.. |