Deus Ex: Mankind Divided

Published Monday 5 Sep 2016 4:37pm
PlayStation 4
 

My favourite thing about a Deus Ex: Human Revolution was its versatility – how I tackled a problem may be completely different from how you approached it, but both are equally valid and both can result in the same (or very different) outcomes. While Human Revolution set the bar pretty high for any sequel, I can confidentially say that any fans of the series will not be disappointed by Deus Ex: Mankind Divided.

DEMD has retained the strong core gameplay of highly choice-driven stealth and RPG elements that defined the series, but with a more complex environment, a new story and an ever growing augmentation.
For me personally, the key highlights of the game were the stealth, the gadgets and the choices. While there is an extensive array of augmentation choices, my play style focused on building the stealth and persuasion augments and trying to ninja my way through missions. The levels rewards exploration and there are multiple ways to sneak around depending on which augmentations you have equipped or how you choose to use your environment.

The game builds on the augmentations you unlocked in Human Revolution – all the old favourites are there plus a range of new “experimental” augmentations. The new experimental augmentation are more edgy – some of my favourties are the Icarus rush (which gives your super speed) and Titan (which basically makes you invincible for a short period of time).

If there is a criticism to be levelled at DEMD it would be with the inclusion of micro transactions, which includes the ability to buy credits, crafting parts and praxis kits for real cash. While I’m not against this in principle it does feel like some of the game mechanics in DEMD have been tweaked to encourage micro transactions. In comparison to previous games both experience and credits seem harder to come by and the effect of consumables deteriorate much quicker. While I don’t want to be cynical it does feel like these changes have been made to encourage further spending.

Notwithstanding, DEMD is still a fantastic game and that fan of the series will enjoy. DEMD successfully builds on the legacy of Human Revolution and delivers a challenging game which rewards exploration and creativity.


Deus Ex: Mankind Divided
"Fun, challenging and engaging - a perfect sequel."
- Deus Ex: Mankind Divided
10
Excellent
 


 

Comments Comments (3)

 
Posted by Rapidity
On Sunday 18 Sep 2016 10:19 PM
1
Nice review, definitely looking forward to getting my teeth stuck into the game.

One question I do have is are you rewarded with XP at the end of each mission for completely bypassing the enemies? Or is it better to knock them out for the XP gain?

Thanks in advance for the help.
 
 
 
Posted by Romulus
On Sunday 18 Sep 2016 11:46 PM
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18 September 2016, 10:19 PM Reply to Rapidity
Nice review, definitely looking forward to getting my teeth stuck into the game.

One question I do have is are you rewarded with XP at the end of each mission for completely bypassing the enemies? Or is it better to knock them out for the XP gain?

Thanks in advance for the help.
It is great fun so definitely worth checking out. If you manage to get through a level without setting off any alarms and bypassing everyone completely you can get the Ghost bonus (which I think is 500xp plus the mission related xp). I personally found this to be tricky as even if an enemy or camera becomes suspicious of you (i.e. without actually seeing you) this will fail the Ghost bonus.

There is another bonus though called Smooth Operator, which gives bonus 250xp and you cant get this even if you kill or stun a bunch of people as long as they don't trigger any alarms. Especially in later missions this was easier to unlock plus you get xp from kill/stun.

Smooth Operator seems the better option as you can rack up decent experience from taking out groups, and I did find it hard to unlock Ghost in a lot of the missions, but I think it comes down to how you want to play the game.

Hope this was helpful and enjoy the game!
 
 
 
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