I’m normally pretty sceptical about reboots as all too often they capitalise on our nostalgia and offer little in return. This scepticism is probably why I’ve been so impressed by Insomniac's reboot of the Ratchet & Clank series. While there is certainly a fair degree of nostalgia involved in rebooting the classic Ps2 game for next gen consoles, Insomniac have delivered a skilful blend of HD remake and new content to make this reboot a joyful return to the best aspects of platform gaming.
The best way to summarise this reboot is that the plot is based on the original game, but the game is developed from the ground up to incorporate all the best features of the Ratchet and Clank series. The result of this blend is a game that is familiar to anyone who played the original series without feeling too much like déjà vu.
The game play is very much traditional Ratchet & Clank - a mix of plat forming, fast paced combat and an extensive array of gadgets and weapons. Weapons both level up and can be modified to add new features making this game the most involved weapons system of any game in the series.
Your favourite gadgets also make a return plus with a few tweaks on the originals. The thruster pack is now a proper jet pack and a number of the levels involve flying around. The new boss fights are more complex than ever and overall I would say this latest instalment turns up the general difficulty level a notch from previous games.
Personally I loved this reboot. It distils all the best elements of the series down into a single game and combines enough new content to allow the experience to stand on its own merits. Insomniac has set the standard for how reboots should be done.