Fable II

Fable II is one of the biggest titles of 2008, and has been anticipated by many eager 360 owners for years. As such, a lot of hype has been built up, as feature after feature was unveiled and sounded more awesome than the last. You could get married and have children; you could buy any building in the game; you’d care so much about your dog that you’d cry if anything bad happened to it. All this – and so much more – was promised on top of what the original Fable already delivered, which was a fun, if perhaps flawed, adventure experience that shaped itself around your actions.

But let’s try and place all that hype to one side for a moment. After playing until my eyeballs fell out of their sockets, I’ve reached a few conclusions of my own, unaided by press releases or trailers. So what’s my verdict? Well, if you’re after a good RPG on the 360, then Fable II is definitely up there with the best of what the console offers. It even attains greatness in some places – while in others it falls down a bit. Taken as an overall experience, however, this is one of those games that is more than the sum of its parts – and is the real reason you should consider getting it.

 
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Fable II is set hundreds of years after the original game, so while there are references to it, it’s not essential to play. Life in the world of Albion has moved on somewhat, and while it’s still largely a medieval setting, there are a few hints of progression in there too – mainly in the fact that you can buy pistols.

It can be hard to sum a game up like this, so let’s start with generalizations. Fable II is an action RPG set in a world where a villain (more complicated than many villains! Hooray!) is intent on causing mischief – and it’s your destiny, of course, to thwart him. Thankfully, the actual presentation of the story and the world is unique enough to avoid becoming stale. Maybe it’s because of the wonderful dark humour that runs through everything, or simply because the voice actors are actually mainly English rather than American, but it all comes together as a refreshing kind of fantasy world.

The staggering amount of features listed at the start of this review are all in there – this is a game where you can be good, evil, poor, rich, renowned, unknown, and so much more. The story itself is fairly short for an RPG, falling more in line with the length of a typical FPS narrative – but if you just rush through the plot, you’re really missing the point. All of the features in the game are meant to add up to give you a feeling of being in the world, and affecting its direction.

So how does all this actually play out? In many ways, the mechanics of these features are fairly straightforward. You can interact with anyone in the game, and they all have their own likes, dislikes, personality traits, and sexual preferences. When they’re nearby, you can perform actions like farting, dancing, playing a lute, whistling, flirting, and much more. Depending on the person, their standing with you will increase or decrease. It all happens surprisingly quickly – you can potentially pick up a husband or wife in the space of five minutes if you so desire. In all, I found this interaction system to be a bit too mechanical, but it certainly does the job.

Beyond interacting with your fellow humans, you also have a loyal dog – and this is one of the high points of the game. You can tell a lot of care went into this faithful companion – their animations and actions are really well done. You might be running along a road, and then your dog will come scampering up from behind, overtake you, and zoom off down a wrong path, before looking back and finding you again. He can also find buried treasure, attack your opponents, and generally reflects your own personality. I challenge anyone with a beating heart to not be affected when your dog is injured, and limps so pathetically towards you.

There’s so, so much more to talk about, but perhaps it’s better to get back to what Fable II pulls off, what it doesn’t. As I mentioned above, some of its features are brilliant, whereas others feel a bit underdone or forced. This good/bad (sorry) tension is seen in other areas as well. The graphics, for example, can look wonderfully stunning at times, as you run alongside a lush cliff top looking out over the sea as the sun sets. But character animations can sometimes feel a bit off – just little things like when you walk up or down stairs, but they do detract slightly from the overall feeling of immersion.

One thing that the developers did get right is the combat. It starts off very simple: X is used for melee attacks, Y for ranged weapons, and B for magic. If you’re a confused button masher, you’ll actually be able to perform serviceable combat moves. But they’ve also eked out a surprising amount of depth from this setup. As you level up your melee, for example, you can unlock moves that involve holding down the button to block, using the analog stick to help perform flourishes, and much more. If you’re a clever chap, you can also start stringing combos together that use your sword, pistol, and spells in sequence. Basically, the combat seems designed to make you look and feel cool – and once you get the hang of it, it succeeds at that.

Another welcome feature is co-op. During my review time, my flat mates would come along, hop on board as a henchman, and help me beat up some baddies, before dropping out again. It’s much better than simply sitting there watching someone play through an RPG. Online co-op with other peoples’ real characters will be discussed at a later date, once the game hits retail.

The story itself is entertaining, well written, and – shockingly – most of the voice actors do a great job. However, the presentation of much of the narrative leaves a bit to be desired – while the idea of holding the left trigger to zoom into a cinematic camera angle is great, it could have been used in more situations. I understand the need to balance an exciting plot with player freedom, but it did make some of the more dramatic scenes fall kind of flat at times. Still, it does a good job in terms of pacing, and builds up to some pretty damn neat stuff later on, so it’s well worth playing through – even if you think you only want the game to have unprotected sex with prostitutes.

Fable II isn’t perfect, and some of its features don’t live up to the hype. But taken as a whole, as an experience rather than a series of discrete mechanics, this is a game that – if you let it – will draw you into its world…and then let you run loose in it. It feels refreshing enough to breathe new life into this crowded genre, and if you’re an RPG fan – even a casual one – then this should definitely be on your ‘must play’ list.


Fable II
"Return to the world of Albion."
- Fable II
8.9
Great
 
Follow Own it? Rating: M   Difficulty: Easy   Learning Curve: 30 Min


 

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Comments Comments (30)

 
Insanctity
Posted by Insanctity
On Wednesday 22 Oct 2008 1:41 PM
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Hype unfortunately can ruin some games, you end up expecting too much, and when the game doesn't deliver...
Still I'm gonna have to shrug off the hype and play it for what it is to fully enjoy it

Can't wait to get my copy!!!!!
 
 
 
Wozza NZGamer.com VIP VIP Gold
Posted by Wozza
On Wednesday 22 Oct 2008 1:41 PM
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Picking up mine tomorrow - are you?
 
 
 
Ruptunex
Posted by Ruptunex
On Wednesday 22 Oct 2008 1:57 PM
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Looks good. Pity i have no 360....
 
 
 
Insanctity
Posted by Insanctity
On Wednesday 22 Oct 2008 2:19 PM
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Yer getting my copy tomorrow... contemplating pulling a sickie off work
 
 
 
TheDark1
Posted by TheDark1
On Wednesday 22 Oct 2008 4:16 PM
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cant wait for 2moro!
 
 
 
Lisa3x3x3
Posted by Lisa3x3x3
On Wednesday 22 Oct 2008 4:47 PM
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yeeyaa! so excited now!!
 
 
 
alienhominid
Posted by alienhominid
On Wednesday 22 Oct 2008 4:50 PM
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sounds great.
 
 
 
Daniel1987
Posted by Daniel1987
On Wednesday 22 Oct 2008 4:55 PM
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Getting mine tomorrow.... Will see how it fares against Fallout as I'm not really an RPG-er so I'll keep one and get rid of the other.
 
 
 
Naeberius
Posted by Naeberius
On Wednesday 22 Oct 2008 4:56 PM
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i just finished the last of my practice exam so i have a long weekend to play this.
 
 
 
cooljojo
Posted by cooljojo
On Wednesday 22 Oct 2008 6:32 PM
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I'm still hesitant about a purchase because they could re-release the game with added content like they did with Fable:Lost Chapters. But $78 from Harvey Norman sounds too good to pass up.
 
 
 
The Host of Chaos NZGamer.com VIP VIP Gold
Posted by The Host of Chaos
On Wednesday 22 Oct 2008 7:02 PM
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I've read 3 reviews today and the more I read the less entusiastic I get. Hopefully this works in a "negative-hype" kind of way and makes me like the game better. I am worried it will be another Halo 3 though. Still smelling the stink off that one, ugh.
 
 
 
tim705
Posted by tim705
On Wednesday 22 Oct 2008 7:47 PM
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Pre-ordered from Gamesman online store. Means I'll probably get it Friday so I'm a bit guttered.
 
 
 
iRonic
Posted by iRonic
On Wednesday 22 Oct 2008 9:27 PM
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ill just crash at his house and play it (he prob wont mind....i think)
 
 
 
iRonic
Posted by iRonic
On Wednesday 22 Oct 2008 9:29 PM
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whoops and by his i mean my friends house -typo- xD
 
 
 
dvant1
Posted by dvant1
On Wednesday 22 Oct 2008 9:58 PM
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looking forward to playing this, hopefully it will last longer than the orginal fable, lol
 
 
 
djkicks NZGamer.com VIP VIP Gold
Posted by djkicks
On Wednesday 22 Oct 2008 10:38 PM
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Posted by Wozza on 22 October 2008, 01:41PM
Picking up mine tomorrow - are you?

No, I think I'll wait until it's under $60
 
 
 
Insanctity
Posted by Insanctity
On Thursday 23 Oct 2008 7:57 AM
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AHHHHHHHHHH I'm at work and it comes out in an hour.... =(
 
 
 
BlackRetina
Posted by BlackRetina
On Thursday 23 Oct 2008 3:52 PM
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The comment section isn't meant to be used for your bitching. Comment about the game, not your personal life. WE DO NOT CARE THAT YOU'RE AT WORK.
 
 
 
Insanctity
Posted by Insanctity
On Thursday 23 Oct 2008 3:58 PM
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Take a chill pill BR, no-one cares that you're a c0ck.
 
 
 
myou066
Posted by myou066
On Thursday 23 Oct 2008 5:37 PM
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LOL - someone hook me up?
 
 
 
jonohobs@hotmail.com
Posted by jonohobs@hotmail.com
On Thursday 23 Oct 2008 7:13 PM
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i hope they bring it out on ps3 like bio Shock but if not theres allways little big planet
 
 
 
gamemastercraig
Posted by gamemastercraig
On Thursday 23 Oct 2008 9:16 PM
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Yeah!!, Fable 2!!, awesome game, picked my copy up a few hours ago.
 
 
 
magnus
Posted by magnus
On Friday 24 Oct 2008 4:39 PM
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got mine delivered yesterday at work. home sick ten minutes later
 
 
 
Daniel1987
Posted by Daniel1987
On Friday 24 Oct 2008 9:45 PM
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Meh, a bit underwhelming so far, camera is a bit awkward too...
 
 
 
orbis1357
Posted by orbis1357
On Saturday 25 Oct 2008 1:29 PM
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this is the reason i wont a xobx360
 
 
 
swetsalot
Posted by swetsalot
On Sunday 26 Oct 2008 6:01 PM
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I want why did I sell my xbox cant even borrow my bros his just got the RROD DAMMIT.
 
 
 
Stark97
Posted by Stark97
On Sunday 26 Oct 2008 11:02 PM
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Looks awesome, if i had a 360 i would buy this. Really enjoyed the first one, great RPG
 
 
 
Yacolt
Posted by Yacolt
On Tuesday 28 Oct 2008 3:16 PM
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I would mostly agree to this review, and I think that we will see a lot more from Fable 2 to come. With the success of The Lost Chapters in Fable 1, they will no doubt release something tasty for us.
 
 
 
cute_maori
Posted by cute_maori
On Thursday 20 Nov 2008 5:57 PM
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Lol, trailer looks awesome and the gameplay fantastic.
 
 
 
lol
Posted by lol
On Thursday 9 Jul 2009 12:53 PM
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Well i hired it out it was fun but it keep'd freezing hopefully it was just the disk...

Still it was a bad as game definitly going to TRY and play it again