A long Street Fighter history, well the series - has - been around for over fifteen years now after all!
In the mid 1980's a developer called Capcom released a fighting game in the arcades that was not just another Double Dragon clone, it was a 1 on 1 Fighting game called Street Fighter. Featuring 4 playable fighters one of whom is the original Birdie and some fairly hard to beat fighters, some even harder than the fighters in Street Fighter 2.
It was a good fighting game in its time, but by today's standards the original Street Fighter arcade game engine is jerky at best. A few years later they released a sequel and firmly placed a strong grip on the 2d fighter market with the original Street Fighter 2. I say 'original' because, as you know they have released about 4 or 5 versions of Street Fighter 2 in Arcades, on home consoles such as the Super Nintendo, Sega MegaDrive, and PlayStation and even on classic PCs such as the Commodore 64.
A generation later Capcom are still milking their SF cash cow for all it is worth with a couple of other Street Fighter based franchises Street Fighter Alpha featuring a new version of Birdie; the thug looking guy from Street Fighter 1 and a nice new cell shaded style. They have also developed some 3D Street Fighter games called Street Fighter EX. Come time for the Dreamcast they now have Street Fighter 3, of which they have two versions on Dreamcast Street Fighter 3: 3rd strike and Street fighter 3: Double Impact, both of which only have a few of the fighters from Street Fighter 2; Ryu, Ken, and Chun-li. They have also developed games like the VS series that aren't really part of the Street Fighter series but boast a lot of the fighters from SF2.
With a few versions of the Street Fighter 2 games out, they were running out of ideas on how to milk the cash cow further, so two movies and a Anime series were also made one of the movies was an American live action movie (yes, I know it's painful to think about) staring Jean-Claude Van Damme as Guile who unfortunately didn't even try to get the Guile hair style right. It was a train wreck of a movie having little to do with the Street Fighter 2 story at all, and that sums it up nicely. The other film was an anime take on Street Fighter 2 and featured Chin-li getting attacked in the bath room by Vega. For this game Capcom have taken everything from gameplay styles and fighters to intros and music from those games and combined them to make a new version of Street Fighter 2 to mark the 15th anniversary of the series.
Jump, kick, block, punch, block. Oh dear I lost.
If you have played any Street Fighter 2 game before you will have a rough idea of what to expect from this game. A few changes have been made for this version, for example the difficulty from the Japanese version has retained so it is harder than most western versions of Street Fighter 2. In this one they have included the gameplay modes of every version of SF2 from Turbo to Super Street Fighter 2. It also includes every fighter that has been in a version, everyone has their favorite fighters and they are all here in one game.
Although it may be more of a novelty than anything else, the Street Fighter 2 Animated movie has been included as part of the Gallery menu which, in my opinion, should have been on a separate DVD. The version in this game, despite saying the â€œfull length movieâ€ on back of the box, is a cut version. Yes, in the original version it features a full 'shower seen' with Chin-Li in the shower. Of course, we can't really expect a game with a M15+ rating to have nudity in a shower scene in a movie now can we? Also in the gallery menu are the various versions of the Street Fighter openings a personal favorite of mine being the Super Street Fighter 2 Turbo opening and Credits.
Of course being a Street Fighter 2 game the controls are pretty well suited to the PS2 controller, although I would have preferred it on Xbox as the controller-s feels more like the Dreamcast controller and I loved Capcoms Dreamcast fighters.
Fighting modes for CPU opponents change randomly as you fight through every fight. With everything you could want in a new Street Fighter 2 game nothing can possibly go wrong, right?â€ you might ask. Well, the answer is yes it can. This game has no save support for the options such as Difficulty or your Control Setup at all. This isn't too bad as the difficulty is set to easy mode by default, but I do think it should really have a save option for the control setup at least.
As with every other version of Street Fighter 2 the story goes that M.Bison is trying to take over the world using Street Fighters so you have to beat up every Street Fighter until you get to Bison and then beat him. That is about how deep the Street Fighter story goes. The story is played out in Arcade mode. As you play through the Arcade mode you may die a few times because of the aforementioned difficulty, but you have infinite continues so it doesn't matter too much, unless you were hoping for a high score. I don't know if it is supposed to be there, but at the end of fights this game has some frame rate drops, and it looks rather odd on PS2, I will assume that it is there for effect though. Something else most people will note it the load times at the start of the game. Yes, when you boot up Hyper Street Fighter 2 it takes a few minutes to load. That is just another reason it could have been better on Xbox aside from maybe taking advantage of Xbox live for multiplayer. As it stands on PS2 though it is one of the best, if not the best version of Street Fighter 2 available.