Killzone: Shadow Fall Intercept DLC

Killzone: Shadow Fall Intercept DLC

The Intercept DLC adds a new gameplay mode to Killzone: Shadowfall, a co-op mode. All in all, it’s a bit like a four person version of capture and hold, but with specialised roles. First though the rules of combat.

You gain mission points by capturing and holding waypoints. You gain personal points by gaining kills and other battle achievements, but personal points don’t win the game. To turn your personal points into mission points you have to bank them. The bank is at your main base along with a generator that gives you bonuses for every points level you reach.

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The four player types are Assault (heavy fire power); Medic (can heal other team members); Tactical (can build turrets); and Sniper (is a sniper). The Tactical player is excellent for defending captured waypoints, while Assault and the Sniper attack the enemy. The Medic has some firepower but will mainly be needed to revive fallen players, so they will need to make use of shields and the turrets.

Communication between players is essential because not only do you need to coordinate your attacks, you need to make sure your team doesn’t die. The main reason is that respawning ain’t free. Each time you die it costs your team mission points. This makes your Medic very important.

The game itself recommends playing a tutorial level first in order to understand exactly how it all works, but for seasoned players it won’t take long to pick up.

Where it mainly suffers is where all online DLC falls down. If others don’t have it then it’s harder to find people online to play with. I sat and waited for an incredibly long time before I was able to find three other players who could join my team.

Overall though, it’s a fun new game mode. And for Killzone - it’s an interesting experience working as a squad, rather than a group of individuals. There is no question that you’ll need to work together to win the game.


Killzone: Shadow Fall
"Change your tactics and play as a unit"
- Killzone: Shadow Fall
Follow Own it? Rating: M   Difficulty: Medium   Learning Curve: 15 Min


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Comments Comments (4)

Posted by czk51
On Monday 7 Jul 2014 3:29 PM
I really like this mode and pretty sure there are new maps on the way (some have been hinted - though might be regular MP only)

For the week that I've been playing, 95% of the matches have not had comms between players and it hasn't affected the game play. After a few rounds each player kind of gets the jist of their rolls:

Marksman can head to the one vantage point,
Medic can follow the Assault / Tactician around
Tactician can plant turrets and maintain them as they expire or are destroyed
Assault is frantically killing and capturing points

As for waiting for team mates - I've started games on my own and had people drop in as I play. I've even won a match solo by switching between different classes between deaths - gotta bank those points!!

Though I'm a bit bored of it already :)
Posted by mchumdinghy
On Tuesday 8 Jul 2014 11:23 AM
Just picked this game up. Excited to try the co op!
Durty Driscoll
Posted by Durty Driscoll
On Tuesday 8 Jul 2014 6:29 PM
I've only played one game of it and i thought it was neat - i can see how it would get tired but as a package Killzone is now a must have game!
Posted by Bappernz
On Tuesday 15 Jul 2014 4:14 AM
sounds like i need to check this out