Warhammer 40,000: Kill Team

Kill the greenskins. They’re good for nothing but slaughter. Eradicate them entirely.

These are the orders of your disturbingly genocide-happy commander as he urges you to indiscriminately kill wave after wave of Orks. To be fair, they’re pretty hell-bent on killing you, but it was still kind of strange to be hearing such things blasted out through my speakers. It was also, unfortunately, the only real lasting impression Warhammer 40,000: Kill Team made on me through its brief play-time.

 
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Kill Team is a top-down twin-stick shooter. Think Geometry Wars dressed up in Orks and space marines, and you’ll be on the right track. The left stick controls movement, while the right fires your ranged weapon in a 360 degree arc. Other buttons govern melee attacks, grenades and special moves, but it’s really not that complicated.

Instead, the focus is on simple, arcade-like action, with the space marines being shunted back and forth down linear corridors, blasting away at the various Orks that are unfortunate enough to get in their way. You’ll also be tasked with detonating this or blowing up that, but mainly it’s about surviving wave after wave of bad guys.

If you haven’t got a friend to play the local co-op with, don’t bother with this game. It’s much more fun with two of you, and helps make up for the repetitive nature of the game. This makes it all the more astounding that online co-op wasn’t included — was there simply no time or budget left for it? Regardless, it’s a glaring omission.

There are five levels to play through, all set in various parts of a giant Ork spaceship. Each of these levels tries to vary up your tasks somewhat, but it all boils down to the same thing: move and shoot, or remain still and shoot until the game lets you move again.

Replaying these levels is encouraged through unlockable weapons and so on, but really, you’re unlikely to feel much desire to go back and do the same thing over and over again. Different classes add a little bit of variety, as do the power-ups you can collect, but it’s not enough to overcome the repetition.

If you’re after a simple, mindless distraction that can be enjoyed by you and a buddy on the couch… well, there are plenty of other games on Live Arcade and elsewhere that can do that, and do it better. I’m intrigued by Warhammer 40,000: Space Marine coming out later this year, but unfortunately Kill Team does little other than serve as a reminder that a (hopefully) bigger and better game is coming out later.


Warhammer 40,000: Kill Team
"Repetitive slaughtering."
- Warhammer 40,000: Kill Team
6.0
Average
 
Follow Own it? Rating: M   Difficulty: Medium   Learning Curve: 5 Min


 

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Comments Comments (2)

 
cortez72 NZGamer.com VIP VIP Bronze
Posted by cortez72
On Tuesday 26 Jul 2011 5:17 PM
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I guess if the title is cheap enough I could be persuaded to have a look. With that said, I do have LBP2 which is overflowing with this type of game, some of which are possibly better realised.

Hmmm, a fool and his money...
 
 
 
PotatoLegs NZGamer.com VIP VIP Silver
Posted by PotatoLegs
On Tuesday 26 Jul 2011 6:39 PM
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my loyalty to the whole franchise borders on the zealous but even this looked kind of boring. heck, even the extended game play footage for Space Marine looks kinda dull, though i still live in hope