Gaming Down Under


Published By: Alan Bell   On: Monday 16 Aug 2010 10:00 AM
Gaming Down Under

Does the long white cloud have a silver lining?

New Zealand is awesome. Even if you've never been anywhere else, you'll agree that there's a lot to love about the land of the long white cloud. If you have spent some time abroad, chances are good you'll look on your time at home as some of the best time of your life. What's not to like, right? We've got clouds (which are sometimes even long and / or white) which often sit daintily above the gorgeous mountainous terrain which makes the background of so many movies just that much more epic. We're also pretty low on nuclear weapons and, last time I looked, aside from the fact that we have the internet, there's not much for a terrorist to get seriously upset about.

So what's the problem?

It turns out that being a video gamer here is a bit harder than it is for people in other parts of the world. It's not all bad, of course, with the occasional "first in the world" release of games (thanks to a low timezone "ping") and ummm... yeah that's about it. As a concerned gamer and someone with a soapbox, it would be a waste to not stand on it and rant about something, wouldn't it?

First up, Australia. Yeah that's right, I'm looking at you bent-stick throwing, funny talking, please don't invade us supermen across the sea. I kinda lost my way there but I'm pretty sure you get who I'm talking about. The thing is, over there, their sissy state (who want to ban bits of the internet) thinks video games are the domain of the child and the child alone. Why should we care? Well, it turns out that the rest of the world thinks we're part of Australia. So when GTA IV, for example, is refused classification under their "people get hurt! BAN IT!" scheme, the "for kiddies" version (where people sprout flowers when shot with nerf guns and say "I love you" a lot) ends up on our shelves as well. Wake up, publishers, we've got an R18 rating for a reason - our mature society understands that video game experiences can be suitable for all sorts of ages, not just "all ages".



Sure, we don't always get the cut-down versions (Left4Dead 2, for example) and occasionally they're allowed games that our own censor denies us (Reservoir Dogs). But a quick look at the list of titles banned, censored or otherwise impacted by Australia's lack of an R18 label compared to our lifetime total of just four affected games is enough to make this point more than worthwhile. We're not Australia, we have a mature classification system.

Please don't lump us in with that market.

Now, let's talk about prices. More specifically, the price of games in New Zealand - starting with retail. A random example (the very top of Mighty Ape's new releases list, as I write this) - Dragon's Quest IX. In New Zealand, it's $89.99 RRP. In the US, it's the equivalent of $48.30 (NZ). I'm no idiot but I reckon I could get it shipped here for somewhat less than $41 - and that's ignoring the fact that local distributors pay wholesale and ship in bulk. What's the story here? I get people need to make money but there's already margin in the $48 price - is our small market really enough to completely explain this?

In case you're wondering, this is no isolated example. NCAA Football 2011? $139.99 here, $83 NZD there. Persona 3 portable? $90 here, $55 there. StarCraft II? $130 here, $82 there.



And that's not even whining about the fact that, in most cases, they get their games first! Ok maybe this is whining about that. Still, the point is, we get it later and pay more - why? Sure, there are economies of scale at work. We've got a smaller market so the cost of serving it is increased. Our cities are small so there are more shipments required to shift a pallet of goods. Someone has to pay the wages of the various people involved. That makes sense - to a point. But the internet is here and anyone with a couple of brain cells to rub together can see the money to be saved by ordering from a site that doesn't end in .co.nz. If this model doesn't change, more and more money is going to be heading off shore - starting with my own.

Why not import every time, I hear you ask. For the most part, it's pretty simple - you can't. Sure, you can get the thing through some backwater exporter (the mainstream sites simply don't ship here - period) but the chances are pretty good it won't work when it gets here. If it's not simple region locking (Wii, 360, take a bow) it's regional specificity (where titles are locked into region-specific downloadable content, like music for band games etc). This leaves importers locked, for the most part, into PS3, PSP, PC and DS which are, for the most part, not region locked. Even those waters are being muddied somewhat, with region-specific DLC or DS games that don't work on other-region DSi systems without warning (Sonic DS Collection, for example).

Perhaps modchips are the answer. In theory, modding your system to allow titles from any region to work on it is perfectly legal - however the more common reason for modchips is to enable piracy, making them something publishers (and responsible gamers) cannot support.

So let's put modchips aside and think about downloadable services - after all, chances are that the concept of a physical disk or cartridge with games on it won't make it beyond the next generation of gaming systems (if it even makes it that far). We already have downloadable game services for all of the gaming systems on the market, with download being the only option for Apple's products. Download-only hasn't hurt Apple any, with hundreds of thousands of applications (including tens of thousands of games) selling millions of units combined across the various iDevices they sell.

So how does it hurt me, I hear you asking.

As a Kiwi gamer, you're subject to the same restrictions in the downloadable space as you are in your local game store. Sure, you may have continued access to games that have long since lost the right to valuable real estate on a physical shelf (Beyond Good and Evil on Steam - look it up, you won't regret it) but if a publisher wants you to wait or doesn't want you to have it, without some hackery and access to international methods of payment, you're out of luck.

Then there's pricing. You'd think that without having to pay a people to design boxes, write manuals, print discs, package things up a couple of times, ship them to distribution centres who then ship them to retailers, put them on a shelf then regail you with innaccuracies as you dodge their sale signs and hand over your payment details, you'd save a couple of bucks. Right?



Wrong. Mostly. Sometimes you do save money (Steam sales, I love you - thank you for making the right kind of waves in this space) but oftentimes, for reasons that can only be imagined to be sinister, prices are not only on parity with a resellable physical copy but they can even cost MORE! Check out the price of Call of Duty Modern Warfare 2 on Steam. In the US, it's $59.99 USD. If you buy from Steam in New Zealand, it's $89.99 USD! That works out, at our currently competitive exchange rate, to $10 NZD MORE than it would cost in the shops. Is there some collusion from local distributors to make the market in New Zealand less competitive?

And that's not even considering the additional cost of actually getting a modern game via download. Let's not forget that the price of purchase is just to get access to it - you've then got to download it too. At 11.15GB, Modern Warfare 2 is going to cost the average gamer another $20-$30 in download fees on top of the purchase price, making for a total price of around $150 NZD for something you could buy off the shelf in the US for no more than it's recommended price of just $82 NZ! It seems hard to justify an additional $68 just for the convenience of being able to shop naked.

This isn't a one-off example, either. Borderlands was briefly available for a reasonable price but very quickly (around the launch of the game) became $80 USD. Metro 2033 can be seen on sale for $20 on PC but on Steam it clocks in at nearly SIX times that price. If you're looking forward to Civilization V and are on a budget, might want to buy it at full price from your local game store - it, too, is $80 USD on Steam.



Then there's waiting. Waiting for the thing you want sucks - doubly so when the internet you browse is packed full of "available now!" advertising for it and forums of people discussing it. Super Mario Galaxy 2, I'm looking at you - released in the USA first, in early May, it eventually meandered its way through Japan a few days later, Europe in June and then finally could be bothered turning up here in July. Why? It's not like they developed a Te Reo version just for us. (Although, that would be pretty cool... "Ko Mario taku ingoa!!") So why in this age of unprecedented global communications are we subject to arbitrary delays?

It's no wonder people are turning to piracy. I'm not excusing it, I abhor it, but I can't help but wonder if addressing the above complaints would be a more effective method of stamping it out than pushing prices up and prosecuting your fans.

Once you actually get a game, chances are good a lot of you are going to want to play it online. That is, after all, the future, with more and more games going online where you can play with your friends or even make new ones. Pity all of the servers are based a long way away - even at the speed of our modern internet (something that won't be dramatically improved without breaking the laws of physics, no matter the connection you might have) you're going to have a worse experience in most games than people close to those servers. That makes sense and is fair enough for the smaller titles. But what irks me is the lack of willingness to install a local server in a local datacentre for the big titles.

If you're going to force traffic to travel to a server, please consider renting some rackspace somewhere closer; if not New Zealand, Australia is pretty close as the ping flies. Given each server only supports a few thousand people, is it really that much more expensive to give us access to the experiences promised on the back of the box? Maybe we need to get some people from Blizzard down here to try out PvP and see how they do. A quick crack at an Arena with a Rogue ought to give them something to think about!

/end rant



Don't get me wrong, it's not all bad. It may sound like I hate gaming or hate New Zealand - nothing could be further from the truth. There are awesome gamers down here, with some great communities; arguably, because the population is smaller, groups of like minded individuals are a lot smaller, which can create a stronger sense of community. We're also lucky enough to have some amazing local distributors who really care about their customers.

But.

There are some legitimate reasons for some of my complaints. I want to get the discussion started because I think some of these points are worthy of further consideration. Because sometimes it can just seem downright unfair - we get the same view of what looks like an amazing open market available in other countries, but we often can't participate. In some ways it can feel like you're on the outside looking in, with your face pressed up against the window glass of a cool shop you can't get into.



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COMMENTS (26)

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Donutta
On Monday 16 Aug 2010 11:27 AM Posted by Donutta
When 2K made the price of Borderlands more on Steam than it was in the goddamn stores, I decided to boycott the company once and for all. There was absolutely NO reason to do it except to prove you deliberately fleece PAL regions.

Now heaps of people are doing it. I've passed up on lots of games simply because I resent seeing US$80 as the price for no reason apart from greed. It's ridiculous, especially when you consider our data limit issues.

I often wonder if the video games industry here is due for a collapse. The prices come out so high and then drop like $100 within 6 months. Even the absolutely dedicated are starting to realize and feel burned. There is no reason to buy new at launch now as you can hold off and save a truckload of money. Lots of people holding off until your product is on sale can't be healthy for the industry.

The funny thing is that if the games were a more reasonable $90 rather than up to $140 (I'm looking at you, Final Fantasy XIII), then perhaps this wouldn't be an issue (and perhaps they wouldn't need to drop the price so dramatically and so quickly).

Wasn't Alan Wake like half price after only being out two months?
 
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wiplash
On Monday 16 Aug 2010 11:46 AM Posted by wiplash
Yea i agree completly.
There is no reason for us to get games softened up like aussies.
And the price hike really doesn't make sense other than for companies trying to get rich off of us.

I don't mind too much having to wait a couple of extra days for a game because it doesn't make much difference to me, I catch up to people online pretty quick so its all good.
 
 
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bradleycampbell
On Monday 16 Aug 2010 11:57 AM Posted by bradleycampbell
I've started importing a lot more games from UK, rather than buying locally. It just works out cheaper. Even when getting from the UK can save $20 or $30, and since they are both PAL no need to worry that it won't work. And now that MightyApe doesn't ship for free at all (even on New Releases!) that pretty much seals it. The only hassle is waiting for it to arrive.

@Donutta: Alan Wake can be had currently for $39 from Noel Leemings (online only special) but seems to be around $59 retail if you look for it.
 
 
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SpawnSeekSlay
On Monday 16 Aug 2010 12:04 PM Posted by SpawnSeekSlay
@Donutta. I dont use Steam, but the price point ($85) of Borderlands new in-store for consoles was certainly a selling point (mates & I were always going to get it anyway). It has been the only game ive bought in NZ except also for the awesome Demon Souls Special Edition for $79).
I ship my games from overseas. FFXIII was $120-140 here and I picked it up for $75 overseas near release (so what if u have to wait 1-2weeks for it to get here??)
I would happily pay $80-90 for a new game (if good). I totally agree with you about price points of these games. MW2 is a perfect example of a game that was always going to be bought by the consumers... so they clearly hackd the price up. Im never going to pay $140 for a game (plus its $25-30 DLC?!?!) and its a rental at best :P
Im one of these people that hardly ever buy new, i wait... or i buy second hand on trade me, or if i really want it ill source it from overseas.
So yeah NZ does get fleeced. But not PAL regions (unless ur just talking about steam?) because alot of games i buy are from UK and Europe (PAL) at near half the price in NZ currency as they are here.
Thats why i wonder how a place like EB games survives?
Why do people buy from there? Why do people play full retail?
As u said more people (we think) may hold off buying new... so I wonder how this will affect the market.
 
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vanke499
On Monday 16 Aug 2010 12:50 PM Posted by vanke499
Thank god somebody finally said what i have been thinking for years! New Zealand gets the general SHAFT! when it comes to gaming and internet. Games are far too expensive thanks to some greedy corporate d*ckheads, and the internet is too dalm slow. Everytime i explain that i come from New Zealand to my online compadres in the US they feel my pain, its amazing that we can still compete with the serious lag in some online games. I guess this just shows that if we were on the same speeds we would carve up, new zealand gamers are hardened!
 
 
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Kegz
On Monday 16 Aug 2010 1:18 PM Posted by Kegz
It's true that games are way to expensive here, but as you say we're a small group so we don't exactly have a lot of weight to do anything about it unfortunately. It's a sticky situation and as long as they can charge more they'll continue to do so.
I think a lot of people are going to turn to importing and when that's happening significantly enough then maybe we'll see something... maybe
 
 
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Ubercuber
On Monday 16 Aug 2010 1:33 PM Posted by Ubercuber
I can't understand why anyone would buy games on release. You're being robbed.

Id say a majority of games released these days can be finished in max 3 hires anyway. Most can be done in 1 (ie God of War 3 and similar.)
 
 
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njp62
On Monday 16 Aug 2010 2:06 PM Posted by njp62
I think your first post about censorship isn't an issue. The changes to GTA4 were minimal and had no impact on the game.
While I have no idea what the other games were that got affected I doubt they were significant either.

The points about pricing is definetely justified although i'm not sure how we as customers can do anything to rectify it. Boycotting expensive games could result in NZ being shafted even more if publishers weren't profiiting from releasing games here.
 
 
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leopardsqueezy
On Monday 16 Aug 2010 2:21 PM Posted by leopardsqueezy
I hope everyone realises that this price-shaft phenomena is in no way isolated to video/computer games. Not even close. It takes place across nearly the entire spectrum of goods that we buy in this country. If you ever look on the net for prices on things other than video games you will soon see this for yourself, so it's a little unbalanced to rattle off exclusively against games distributors/resellers etc. Loudspeakers, musical instruments, pro software, building supplies, food, public transport - all much more expensive here than, say, the US. And lots of other places. That's the cost of being small and far away, as Alan pointed out.
But then again, an apple is $5 in Tokyo, some some people have it worse off than us....

And yes, that definitely sucks about MightyApe culling the free shipping on $50+ purchases. Big "Boo" to MA for doing that.
 
 
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Donutta
On Monday 16 Aug 2010 2:33 PM Posted by Donutta
16 August 2010, 02:06 PM Reply to njp62
I think your first post about censorship isn't an issue. The changes to GTA4 were minimal and had no impact on the game.
While I have no idea what the other games were that got affected I doubt they were significant either.

The points about pricing is definetely justified although i'm not sure how we as customers can do anything to rectify it. Boycotting expensive games could result in NZ being shafted even more if publishers weren't profiiting from releasing games here.
"This version, which no longer contained images of "decapitation, dismemberment, wound detail or piles of dead bodies", was classified as MA15+ by the OFLC, thus allowing for the game's release in Australia, though Valve and Electronic Arts still hoped to have their preferred, unmodified version classified by the OFLC for release."

http://en.wikipedia.org/wiki/Left_4_dead_2#Australian_ban
 
 
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Solid-Snake
On Monday 16 Aug 2010 2:35 PM Posted by Solid-Snake
Unfortunately the truth is for gamers in this part of the world, we have been continually getting the short end of lot of things – but we continue to buy to “satisfy our cravings!”

I heard/read a recent article that there are more and more gamers in New Zealand – with an average age of 33? …

Contrary to what apparently is a surprise, I think this is probably a good reflection of gaming in our particular part of the (gaming) world – all one needs to substantiate this is a couple of minutes online with immature, snotty nosed overseas gamers – although I’m sure our shores have one or two of these gamer-types too.

I think I’m safe to say that many of us are probably working and have been doing so for some time.

Some of us will likely have our own kids – I have two – I know, poor them aye!

Many of us I think either have our own home or are living in homes which we have chosen to (ie: away from mum and dad – I am and they’ve never been happier!)

But yeah, when you take all of this into account, I’d hate to assume anything, but I believe here in New Zealand, we’re a fairly ‘grown up’ gaming community.

Unfortunately, this could easily work against us where – unlike younger kids relying on their parents to buy their fix of games – the majority of us make our own decisions!

My point I guess after the very long-winded build up is, as mature, working gamers, buying our own games, we’re not reliant on someone else telling us whether it’s too expensive or not! … if we really want a game, most of us will shell out (often hard earned) coin to allow us the luxury of enjoying a specific gaming experience.

Game developers and I imagine to a great degree New Zealand’s own gaming industry can play on this fact because if the majority of us are supposedly earning our own income, then surely pricing will be targeted for the most part to whom is likely doing the most buying.

It sucks balls for sure – but as Kegz mentions, we’re probably just a little too small to really make an impact on the wider gaming landscape … but like most everyone else who’s posted on this, I too have relented to waiting until a game I really want goes on sale … kids sport is just getting to expensive!! … (although I think I’ll make an exception for GT5 … roll on November already!) …
 
 
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obliviondoll
On Monday 16 Aug 2010 3:39 PM Posted by obliviondoll
16 August 2010, 02:06 PM Reply to njp62
I think your first post about censorship isn't an issue. The changes to GTA4 were minimal and had no impact on the game.
While I have no idea what the other games were that got affected I doubt they were significant either.

The points about pricing is definetely justified although i'm not sure how we as customers can do anything to rectify it. Boycotting expensive games could result in NZ being shafted even more if publishers weren't profiiting from releasing games here.
How's this for little to no impact?

Carmageddon.

Original release had you driving around a city running over pedestrians for points.

In NZ, the game was OKed for release as 18+, in Australia it was banned. They didn't bother releasing the original game here.

Instead we got the Australian re-release, where they added a whole plot about zombie infestation and turned everyone's blood green.

But it's not a big change, right? Not like it completely destroys any possible sense of fun... Oh wait... It DID.

So much so that they released a patch to return the game to how it should be (which was of course downloaded by almost everyone in Australia too, even though it was illegal to do so there)
 
 
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guido
On Monday 16 Aug 2010 3:52 PM Posted by guido
I'm surprised the big digital distributors haven't put some real pressure on someone in NZ to get data caps raised in this country to the levels where they can actually realistically sell their products online. Who the hell wants to purchase and download games & movies, watch ipTV etc with data caps commonly at 10gig. Even just having standard/affordable plans with about 100gigs would massively increase e-commerce in this country. The fact that Xtra consider 40gig to be their "Pro" account is a joke?! I would've thought the likes of Valve, Apple, Sony & Microsoft would've got together long ago and put the heat on whoever is holding us back?!
 
 
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ChatterboxZombie
On Monday 16 Aug 2010 4:13 PM Posted by ChatterboxZombie
NZ, a.k.a the worlds largest old folks home is a crap place to live if you're under 18. unless you're a pisshead, which everyone is so its not that bad.

but yeah, sh*t netspeeds, globally worthless education systems and p**sy immigration laws make it kinda lame. And i have the right to say that coz Ive lived here my whole damn life.

The fact that we got L4D2 uncensored made me happy though.
 
 
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brettz0r
On Monday 16 Aug 2010 6:35 PM Posted by brettz0r
I dont like it when games come out in other countries many many months before NZ aswell, especiall the games where you have to rank up to make it worth playing (ie resistance 2) and several other games. Its just not fair.
 
 
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ShaunassNZ
On Monday 16 Aug 2010 7:09 PM Posted by ShaunassNZ
I totally agree, all points are the same as mine.
 
 
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Crypto139
On Monday 16 Aug 2010 8:34 PM Posted by Crypto139
couldnt agree more! Sony are the worst milkers of consoles in NZ. In the U.S both the 120Gb PS3 and 250Gb Xbox 360 slim sell for US $299 yet in NZ PS3 has an rrp of $630 and xbox has an rrp of $499!
 
 
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njp62
On Tuesday 17 Aug 2010 1:14 AM Posted by njp62
16 August 2010, 02:33 PM Reply to Donutta
"This version, which no longer contained images of "decapitation, dismemberment, wound detail or piles of dead bodies", was classified as MA15+ by the OFLC, thus allowing for the game's release in Australia, though Valve and Electronic Arts still hoped to have their preferred, unmodified version classified by the OFLC for release."

http://en.wikipedia.org/wiki/Left_4_dead_2#Australian_ban
We didn't get Australias version so it doesn't affect my opinion. I can see where you are coming from though as if we got Australias version of L4D2 I would be annoyed.

I think the reason that people complain about us getting Australias version of games is not because of an affect it has had on their gaming but the possibility that it might.
 
 
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njp62
On Tuesday 17 Aug 2010 1:23 AM Posted by njp62
16 August 2010, 03:39 PM Reply to obliviondoll
How's this for little to no impact?

Carmageddon.

Original release had you driving around a city running over pedestrians for points.

In NZ, the game was OKed for release as 18+, in Australia it was banned. They didn't bother releasing the original game here.

Instead we got the Australian re-release, where they added a whole plot about zombie infestation and turned everyone's blood green.

But it's not a big change, right? Not like it completely destroys any possible sense of fun... Oh wait... It DID.

So much so that they released a patch to return the game to how it should be (which was of course downloaded by almost everyone in Australia too, even though it was illegal to do so there)
A quick search of Wikipedia says differently . (In Portugal and Australia the game was passed completely uncut with an +18 and MA15+ rating, respectively)
 
 
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emetic
On Tuesday 17 Aug 2010 2:48 AM Posted by emetic
I know it's not a major cost, but don't forget GST when doing your comparison calculations.

I've always wondered how much it costs distributors to put a game through the classification rating system too.

Thankfully, we can import from overseas and dodge all these useless little extra costs though :)
 
 
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phantom
On Tuesday 17 Aug 2010 11:57 AM Posted by phantom
17 August 2010, 02:48 AM Reply to emetic
I know it's not a major cost, but don't forget GST when doing your comparison calculations.

I've always wondered how much it costs distributors to put a game through the classification rating system too.

Thankfully, we can import from overseas and dodge all these useless little extra costs though :)
Those prices don't include the US tax that people in the states (depending on their state) need to pay so it probably isn't necessary to list GST. You also don't need to pay GST if you import and the total value of your shipment is under $400.
 
 
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RealmEnder
On Tuesday 17 Aug 2010 2:00 PM Posted by RealmEnder
As a fan of the Civ series I'm annoyed that Civilization Revolution is not available for iPhone/iTouch/iPad on the NZ app store. It's been out in the US,UK, and AUS for months. I've given up on it ever being released here.
 
 
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The Host of Chaos
On Tuesday 17 Aug 2010 7:44 PM Posted by The Host of Chaos
Great article and it's pleasing to see the discussion it has generated. I agree with the article pretty much wholesale. Now that I've discovered http://www.ozgameshop.com, a UK website with free shipping to NZ I think I'll be buying a lot from them. The difference in price is amazing.
 
 
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RealmEnder
On Tuesday 17 Aug 2010 10:15 PM Posted by RealmEnder
17 August 2010, 07:44 PM Reply to The Host of Chaos
Great article and it's pleasing to see the discussion it has generated. I agree with the article pretty much wholesale. Now that I've discovered http://www.ozgameshop.com, a UK website with free shipping to NZ I think I'll be buying a lot from them. The difference in price is amazing.
Yeah those prices are cheap, especially with the free NZ shipping. Cheers for the heads up.
 
 
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uk_john
On Friday 27 Aug 2010 9:16 PM Posted by uk_john
I am glad I am a gamer in the UK. Close to Eastern Europe, where all the great PC games comes from now (Space Rangers 2, STALKER, Gothic, Two Worlds, Metro 2033, Drakensang, etc) and all for less than $75NZ!

No, seriously, I feel for you guys! Would rather have the games than the long white cloud though! :)
 
 
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ctai
On Thursday 2 Sep 2010 12:34 PM Posted by ctai
I brought L4D2 but the lag is so bad and I get randomly disconnected so often that I hardly play it now. We already have to shell out more cash then everyone else just to buy the game and pay for internet, only to have our multi-player experiences ruined. We are being totally ripped off so it's no wonder we start to pirate games or import them.
 
 
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