MAG: Massive Action Game


Published By: Sam Leitch   On: Thursday 28 May 2009 10:00 AM

AT A GLANCE

The Good: Should deliver a huge sense of scale. "Another much welcomed A+ exclusive?"
The Bad: Connections? Rouge Players? Impersonal?
The Ugly: 256 players all at one chokepoint.

 
 
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Despite sounding like something you’d put on your car, MAG promises to be one of the biggest FPS games around. See if the following sentence excites you. MAG is a 256-player shooting game by Zipper Interactive, the company behind the majority of the SOCOM games. MAG is hopefully just a project name, standing for ‘Massive Action Game’. Sure it sounds cheesy as, but it is what it is.

A 256-player war game sounds like carnage, and that’s what is promised. That said, there will be some order to the madness as teams will be divided into eight-man squads. The squad leader can decide the team's objective, which will see many teams heading towards mission-critical waypoints. Some teams will go it alone, whereas others will join up and help each other out. What this means is that there will always be a heap going on and that strategy will be as important as good gun-slinging skills. To help everyone play nice, you get a lot more experience points working with your squad than if you go Rambo.

All this would be for nothing if the game didn’t deliver some amazing settings. Luckily, judging from early gameplay trailers, MAG takes place in some huge open-ended maps with towns full of detail and objects to use as cover. Each map will have a good many strategic locations making for interesting scenarios ranging from stealing vehicles from a base to taking out key gun emplacements. Of course, there will be a range of map sizes to accommodate smaller games.

Graphically the game looks more than competent. The graphics here will never be groundbreaking considering the amount of data the system and the servers need to crunch, but that said MAG does look good. Hopefully with the ground-up game engine created for MAG, movement will also be smooth to not destroy the sense of realism the graphics convey.

Often when a game promises as much as MAG, it’s easy to be sceptical, but with veterans of the genre behind the helm this game may just live up to the hype. And although a 256-player game may sound daunting, jumping in with a team of seven buddies sounds like a huge amount of fun!



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COMMENTS (14)

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Nivicious
On Thursday 28 May 2009 1:30 PM Posted by Nivicious
looks good, sounds fun
 
 
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citysoldier
On Thursday 28 May 2009 2:47 PM Posted by citysoldier
Expect Massive Lag & Insta Spawn Deaths like never before!

lol who knows could actually be a good game
 
 
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Flea17
On Thursday 28 May 2009 4:36 PM Posted by Flea17
Very, very ambitious. 256 player multiplayer has got to be a dream for Kiwis, what with out internets, but you might be able to LAN that many consoles if you're really dedicated. That'd look awesome!
 
 
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Rapidity
On Thursday 28 May 2009 4:37 PM Posted by Rapidity
Sounds great in theory, but I can't imagine it will be playable in NZ or even Aussie for that matter without dedicated servers
 
 
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Kiwi08
On Thursday 28 May 2009 5:32 PM Posted by Kiwi08
I hear it is going to be playable at E3. Looking forward to seeing what Lucy and Tristan think.
 
 
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The Host of Chaos
On Thursday 28 May 2009 9:34 PM Posted by The Host of Chaos
This really sounds insane. But I am interested in this.
 
 
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lexcalibur
On Friday 29 May 2009 9:13 AM Posted by lexcalibur
Looks cool, really amibitious.

Just hope it doesn't turn out like Resistance 2 with the potential and map size for 64 people, but only 10 are in the map. That turns into a twenty minute trek just to find an enemy...not too fun.
 
 
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twisterjamz
On Friday 29 May 2009 10:28 AM Posted by twisterjamz
sounds like a mean as multiplayer game
 
 
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citysoldier
On Friday 29 May 2009 1:45 PM Posted by citysoldier
29 May 2009, 09:13 AM Reply to lexcalibur
Looks cool, really amibitious.

Just hope it doesn't turn out like Resistance 2 with the potential and map size for 64 people, but only 10 are in the map. That turns into a twenty minute trek just to find an enemy...not too fun.
They could make it like only a few dedicated servers in each area then ppl will have to join one of those (With best ping I guess) but even then its not likely to ever fill up. Would hate a spawn death game with nades everywhere and getting killed as soon as you spawn. Happens in smaller games already. Wonder how this will turn out.
 
 
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arnies
On Friday 29 May 2009 4:50 PM Posted by arnies
Its not called Massive Action Game any more. They dropped that now its just reffered to as MAG.. just a heads up
 
 
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Bank
On Saturday 30 May 2009 4:01 PM Posted by Bank
This game looks AWESOME.

But NZ players are gonna' get lag killed 24/7!!!
We just can't keep up :(

^_^
 
 
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Gazza22
On Sunday 31 May 2009 3:06 PM Posted by Gazza22
This is a huge hit and miss title.
It will either take of and be pretty darn epic or it will simply fail.
 
 
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Barnicals
On Tuesday 2 Jun 2009 2:12 PM Posted by Barnicals
I've got butterflies just reading this.

But yes, lag will suck. Arg. Spose I'll need to move to the US to play it to its full potential. *sigh*

It's still going on the wishlist.
 
 
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xXHellbornXx
On Thursday 20 Aug 2009 12:22 AM Posted by xXHellbornXx
Wish List Game :P MAG FTW!!!
 
 
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