Skylanders Giants


By: Tristan Clark    On: PlayStation 3
Published: Monday 17 Sep 2012 11:00 AM
 
 
 
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Skylanders seemed to come out of nowhere, as long-gestating products that are the result of years of hard graft are wont to do. Resurrecting the somewhat dormant Spyro franchise, shooting it off in a completely different direction, and combining it with physical collectable toys turned out to be a masterstroke for Activision, and the franchise is now adored by millions of younger gamers around the world. It might have also caused a lot of angst among parents around Christmas time when certain figurines were out of stock, but that’s just one of the joys of parenthood.

A continuation of the series, then, seemed as inevitable as a new Call of Duty arriving yearly. Skylanders: Giants has more of an expansion feel than a full-blown sequel, but it looks meaty, and — importantly — is accompanied by a lot of new characters, and therefore figurines.

Giants was actually my first experience with the Skylanders world, and I was pleasantly surprised by how fast, seamless, and simply cool it felt to interact with the figurines and see my results in game. A quick recap on how this all works: Skylanders is a third-person action/adventure starring a menagerie of characters to play as. Similar to the Lego series, each character has a certain set of abilities that allow them to interact with the world around them in different ways.

To use a character, you need their (physical) figurine. The game comes with a Portal of Power, a kind of near-field communication device that you place figurines on. The moment you do, the appropriate character pops up in the game and away you go. Swapping between different characters feels strangely cool when you’re physically switching them around — sure, it’s a blatant money grab for a mechanic that could have easily been accomplished in game, but it does add to the immersion.


Scattered pictuuuuuuuuuures, of the smiiiiiiiiiiiiles we left behiiiiiiiiiiind...


Giants tasks you with saving the Skylands from, well, the same evil threat as before. After a surprisingly humorous (albeit still aimed at kids) intro sequence, I was thrown into a level where I could both get up to speed on the regular Skylanders, and check out what makes the giants unique.

The most obvious difference is their size: while not necessarily all that giant, they are certainly a lot bigger than the regular characters, and this brings a few gameplay changes: evil minions can be swatted away more easily, some puzzles can simply be smashed through, and different areas can be reached.

Cross-compatibility of all the characters is one of the big features of Giants: you’ll be able to use both old and new figurines alike. I always liked that character stats and save files were stored in the figurine itself, something that continues with Giants. All characters can now be levelled up to 15 rather than 10, and everyone has been given a fresh lick of paint in terms of new abilities and upgrades.


I'm not kidding; stop singing. Now.


Skylanders: Giants obviously won’t be for everyone, but if you’ve got kids in your life, chances are they’ve either already fallen for this or are highly susceptible to doing so. It’s a continuation of what made the Lego series so popular, albeit with a bigger cash-grab thrown in. On the other hand, the physical toys are of a surprisingly high build quality — Activision should at least be applauded slightly for not taking the easiest route there.

Look out for all the new toys and the new game in mid-October. All major platforms are supported, so if you’ve got a console under your TV, chances are you’re in with a grin.


At a Glance

The Good: Surprisingly meaty gameplay experience

The Bad: Potentially expensive hobby

The Ugly: Not up there with the prettiest console games

"Dragon attack!"


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Comments (2)

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Original_Noob
On Wednesday 26 Sep 2012 11:23 AM Posted by Original_Noob NZGamer.com VIP
looks like a good kids game, nice colours!
 
 
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Timzone
On Thursday 29 Nov 2012 9:03 AM Posted by Timzone NZGamer.com VIP
Might have to pick it up for my boy for Christmas!
 
 
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