Capcom's got a lot going on in the first quarter of next year, with some seriously major releases across most of their major brands. In a sea of Resident Evils, under the glare of Street Fighter and in the shadow of the (higher profile, but also new) Dragon's Dogma is a little game by the name of Asura's Wrath. As it turns out, the current profile of this game is about the only thing that's small. Everything else about the title is simply enormous...
An action game in every sense of the word, Asura focuses on epic battles, high-energy action and ludicrously massive set pieces. How massive? In our demo on the show floor at E3, our hero faces off against a number of enemies, including a boss bigger than the Earth. Not a bad effort for a regular-sized lad. You can see the planet boss fight for yourself in the video and screens posted here.
Combat is a combination of spamming attacks and (often!) quick-time events (QTE - that stuff where you get a button prompt and have a limited time to react). Without exception, at every moment in the level we saw, the action was intense. There's always huge, high-drama action going on, rockets to dodge or catch and throw back, ridiculously massive enemies to obliterate and general Japanese-style shenanigans to pursue.
Visually, the game is absolutely stunning. It's not just the scale, which helps. It's not just the speed at which things move, which is incredible. It's not even the art direction, which is unparalleled. It's the combination of these things and more that grabs your attention from across the room and never lets it go. Characters ooze personality and the game itself is packed full of charming, epic detail.
Make no mistake, if you like intense, Japanese action games, this needs to be at the top of your list. We liked it so much we watched it through three full times, despite being surrounded by other top-flight content (Capcom's busier than ever, it seems). Pay close attention to this one - we certainly will be!