Elebits is one of those games that could have been done with a conventional controller, but the whole experience would be clunky, convoluted, and unintuitive. Demonstrating why the Wii remote is a stroke of genius, Elebits is a game you feel, rather than influence.
Some early criticisms of the Wii controller come from people who obviously don’t get it. They’re trying to point the controller at the screen, using it like a light-gun or laser pointer. Instead, they should focus on just acting as if they were using two hands, as if they were actually manipulating the items on screen.
Elebits is a perfect example of how this works. The game involves players hunting down Elebits, little critters who have become the main source of power, as they have decided to go AWOL and hide around domestic homes. Kind of reminds you of Batteries Not Included. Essentially, it’s a game of hide and seek.
Yet it’s so much more. In order to manipulate certain devices, such as a dishwasher or a microwave, you have to have a certain amount of power. In order to gain power, you have to collect a certain number of Elebits, so the game becomes about tackling things in the correct order.
The controller works in the ‘nunchuk’ configuration, with the analog stick controlling movement, and the Wii remote acting as an arm. Players will be able to engage in a wide variety of motions, such as twisting and pulling the Wii remote in order to open doors.
With it’s cute, quirky charm, it’s simple yet effective game-play, and it’s innovative use of the Wii remote, Elebits looks set to be a winner – and it will certainly make a refreshing change from all the mini-game titles. Look out for a full review in the very near future.
Pros: Fantastic use of the Wii remote.
Cons: Is there enough variety?