I’m not ashamed to say that this simple puzzler was one of the most surprisingly fun titles on show at a Nintendo Switch event in Melbourne. The graphics are crude and it takes absolutely zero advantage of the Switch’s capabilities - yet Snipperclips is definitely a game I want to play at launch.
The full name of the game is Snipperclips: Cut It Out, Together!, which perfectly sums up the gameplay. Players take control of a different coloured piece of paper, with their own unique shape, and work together to solve basic puzzles on a single screen. Players can rotate themsleves, or overlap each other’s pieces of paper to cut out chunks to form whole new shapes. The game requires coordination, communication and problem solving.
For example, we were tasked with a few different challenges in our far-too-short demo on the show floor. One was to simply join together to form a heart shape, by rotating and shuffling closer together; but another puzzle required us to perform some precision surgery and chop little bits off our paper bodies in order to form a horizontal ‘S’ shape.
From there we went onto some more platform based puzzles where being able to duck down, stand on each other’s heads, or jump started to come into play. For example, we had to score a goal by placing a basketball into a hoop. We started off cutting out a handy shovel shape into one of our heads so we could scoop the ball up, but after a couple of tries we decided to cheat. Instead we stood on each other’s heads and simply chucked the ball up through the hoop, so that it came back down through it. We were pretty proud of ourselves.
Another clever use of the physics engine in Snipperclips was the puzzle where we had to pop three balloons, starting us off with nice friendly circle shapes which simply moved the balloons around harmlessly. We immediately started overlapping and chopping each other until we had two needle like triangles so that we could start throwing ourselves at the balloons to pop them with ease.
The game is adorable, aided by cutesy animated faces on each shape, which respond to your actions by grimacing when cut, for example. While it doesn’t seem to utilise any of the Nintendo Switch’s tech, the duel Joy-Cons for co-operative play and portable screen does make Snipperclips a great fit. I can see a lot of people enjoying this at a cafe, and while it does include a single player mode, it’s clear that this was intended as a social experience. At a cheaper price tier, I can safely say the Snipperclips will be a great title to pick up for early adopters looking for a fun, family game.
Angus travelled to a Switch press event in Melbourne, courtesy of Nintendo.