Colin McRae Dirt 2 Hands On


Published By: Angus Deacon   On: Thursday 6 Aug 2009 10:00 AM

AT A GLANCE

The Good: A riveting racing experience "…into a mess of mangled metal"
The Bad: Getting the sweats from a hairpin corner
The Ugly: Turning your beloved car into a scrap-pile

 
Call of Duty Modern Warfare 3
 
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Colin McRae Dirt 2 marks the first game in the series to be released after the untimely death of the World Rally champion back in September 2007. In the same year of his fatal helicopter crash, Colin McRae Dirt was released and gave fans a true hands-on experience at the world of rally driving. In fact the game set benchmarks on what a driving simulator could deliver, earning praised reviews, prestigious awards and moving over 500,000 copies worldwide in the first week of release.

Now fans are eagerly anticipating the release of Dirt 2 and our first hands-on experience with the game indicates it will be worth the wait. Building on the original formula and incorporating the EGO Engine (the award-winning physics system that was showcased in Race Driver: GRID), Dirt 2 looks stunning. The developers have managed to squeeze in an amazing level of detail, with painstaking attention dedicated to the courses themselves. Even the variety of track type has increased and will now include muddy Malaysian rain-forests, narrow gravel-littered canyon tracks and inner-city stadium locales. Even treacherous night-time driving is an option. This attention to detail has also been applied to the car models, boasting an improved damage effects engine that can turn your beloved Subaru Impreza into a mess of mangled metal if you fail to judge that corner correctly.

Dirt 2 has built upon its gameplay modes too and is set to include World Tour (with multi-car and solo race events across diverse and challenging environments spread across the face of the planet including USA, Japan, Malaysia, Baja, Croatia), casual racing and practice runs and even an in-depth online component with multiplayer race events and a comprehensive leaderboard and ranking system.

Overall the game is set to be an adrenaline pumping racing experience and every inch a worthy game for the late Colin McRae. Every dip, bank and corner will push your reflexes to the edge and getting that perfect balance of neck-break speed while keeping all four wheels on the ground is the difference between a course record or an expensive panel-beater’s bill. Prepare for a lot of mud, gravel, dust and (of course) dirt this September.



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COMMENTS (19)

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thejuror84
On Thursday 6 Aug 2009 10:12 AM Posted by thejuror84
The question remains if this game is to take my dough.

Split screen multiplayer?
 
 
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Gazza22
On Thursday 6 Aug 2009 11:19 AM Posted by Gazza22
Looking good. And with the king of racers in Gran Turismo having the WRC license we should see the competition bring out the best.
 
 
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Oliver
On Thursday 6 Aug 2009 2:03 PM Posted by Oliver
This is definitely a rent for me. Having never played the first, I don't really know what to expect. But I know that Gran Turismo and MotorStorm will cover my rallying needs pretty well, so I'm unsure if I really need this.
 
 
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Koopa18
On Thursday 6 Aug 2009 3:53 PM Posted by Koopa18
I wonder if they will keep makign Tony Hawk games after he dies too..
 
 
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guitar93
On Thursday 6 Aug 2009 5:10 PM Posted by guitar93
ahh, takes me back to buying my first copy of colin mcrae rally on PS1. good times.
 
 
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Oliver
On Friday 7 Aug 2009 1:48 AM Posted by Oliver
6 August 2009, 03:53 PM Reply to Koopa18
I wonder if they will keep makign Tony Hawk games after he dies too..
Probably not. Assuming he's almost done with his skating career (he's getting pretty old), and assuming he dies at an old age, then there will be few young gamers who will remember what he was like at the height of his career when he is dead in say 50 years time.

But Colin McRae died young (fairly) and while still competing in various events (though not in the WRC as far as I know). People who die young and at their prime generally become legends, whereas people who get old and fall off the radar don't.
 
 
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Oliver
On Friday 7 Aug 2009 1:49 AM Posted by Oliver
And I hope that made sense...
 
 
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The Host of Chaos
On Friday 7 Aug 2009 5:38 PM Posted by The Host of Chaos
7 August 2009, 01:49 AM Reply to Oliver
And I hope that made sense...
Made sense to me!
 
 
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guitar93
On Sunday 9 Aug 2009 1:28 AM Posted by guitar93
Can it be that hard to die in an skateboarding accident?
 
 
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Oliver
On Sunday 9 Aug 2009 10:51 PM Posted by Oliver
9 August 2009, 01:28 AM Reply to guitar93
Can it be that hard to die in an skateboarding accident?
Haha maybe we should set something up. A badly supported ramp or something...
 
 
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Gazza22
On Monday 10 Aug 2009 5:46 PM Posted by Gazza22
Seems to me as if Codies is doing to this what they did to the old V8 games. I'm taking about "americacizing" it. Example V8 to Grid. I just hope that it does stick to its roots from the old Colin McRae games.
 
 
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Waltman
On Tuesday 11 Aug 2009 12:50 PM Posted by Waltman
I played the first one and enjoyed it. It really showed you the pace and quick reflexes of rally driving. The graphics were really impressive as well. Probably not a buy for me as I am a poor student, but it will be high on the hire list.
 
 
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Ron
On Wednesday 12 Aug 2009 10:38 AM Posted by Ron
6 August 2009, 10:12 AM Reply to thejuror84
The question remains if this game is to take my dough.

Split screen multiplayer?
Sadly we fired it up again to answer your Q, but the debug machine is playing up - apologies.
 
 
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Moneyshot
On Thursday 13 Aug 2009 9:15 AM Posted by Moneyshot
http://www.youtube.com/watch?v=kPYDgVha4xA

Studio tour and the game.
 
 
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GenBattle
On Thursday 13 Aug 2009 2:04 PM Posted by GenBattle
I got Dirt on the 360 not ago long ago reasonably cheap. Have to say i was very pleased with the game, realism and detail seem to be the points codemasters strive for.

The only thing about realism is the annoyance when you're repeating a track for the 6th time because you keep tearing your front wheels off with a log, or doing a little too much cross-country.
 
 
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~Slideways~
On Friday 14 Aug 2009 2:17 PM Posted by ~Slideways~
This is one of the first PS3 games I bought and while I loved the graphics and range of cars (rwd escorts :D)... I couldn't look passed the horribly arcadey handling. All the cars feel the same and they all seem to pivot on a centre point which is just silly. Only way I could get passed it was using the incar/front view but even then it was fruitless. Ended up selling it.
 
 
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brettz0r
On Friday 14 Aug 2009 7:43 PM Posted by brettz0r
personally i wasnt that impressed with dirt 1.... was good but... nothing special.

Im keen to see what the grid engine does to the game - that was a good game. I still rekon my favorite rally games of all time are v-rally and v-rally 2 (i think they made a 3.. but that game failed miserably)

Best to wait for gran turismo 5 :D
 
 
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Oliver
On Tuesday 25 Aug 2009 3:48 AM Posted by Oliver
10 August 2009, 05:46 PM Reply to Gazza22
Seems to me as if Codies is doing to this what they did to the old V8 games. I'm taking about "americacizing" it. Example V8 to Grid. I just hope that it does stick to its roots from the old Colin McRae games.
Which sucks because Americans hardly even know what rally is. I think rally was only really shown in America since about 5 years ago!
 
 
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brettz0r
On Sunday 27 Sep 2009 11:31 PM Posted by brettz0r
Best racer out for shore (apart from Grid) I highly recommend it.

Only thing is - no slit screen multiplayer. Online is great fun though.

Just dont buy the new Need for Speed - its garbage .. it really is
 
 
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