Call of Duty: Black Ops 2 Eyes On


By: Angus Deacon    On: PC
Published: Saturday 9 Jun 2012 3:30 PM
 
 
 
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Call of Duty. I'm not sure I need to write anymore than that to get people's attention these days. This game is going to sell like hot-cakes in a Weight Watchers convention no matter what I say. With every iteration I try to find a way to critique the franchise and immediately after watching the trailer here at E3, I was already rolling my eyes. How much more of this ridiculous, over the top Michael Bay-esque military propaganda can we take? The guys at Treyarch seem to be thinking 'a lot more'. And I'm surprised to say, Black Ops II takes the action to a whole new level... and it's for the best.

Like previous Call of Duty titles, Black Ops II is set in various locations around the globe. Our first look at the game took place in Downtown Los Angeles, where the city is under siege and the President of the United States in perilous danger. Seeing these scenes of destruction, where burning cars and battered bodies litter the streets outside the Staples center was a little bit too close to home. Afterall it was literally about 100m away from where we were sitting in the Los Angeles Convention Center!

The shear scale and attention to detail in this game is overwhelming. Entire buildings will come crashing down in front of you and you'll grimace with every bullet and grenade that thunders past your lug-holes. The soundtrack adds to all of this impact too, with a deep bassy riff that reminded me of the movie Inception echoing over the top of the action. The LA mission ended with a jet fighter chase scene above the crumbling city, weaving in between buildings and shooting down enemy fighters and drones with missiles and cannons. We've seen planes before in CoD, but this sequence felt like a completely new game in its own right.

Black Ops II seems to capture that real sense of a war zone perfectly. Granted, a lot of it felt familiar to the previous Call of Duty titles - but I doubt many fans of the series will mind. The new settings, including a confined shipping port level in Singapore, will probably be enough for most players just looking for new maps to explore and rack kills up.



However what impressed me most about Black Ops II is a new mode titled, Strike Force. In it players can activate something called Overwatch mode, which gives you an elevated 3d view point of the battlefield. From here you can see your friendly units in green and enemy units in red and get an overview of the action. You can then order your squads and units into position, like pawns in a chess game to gain a strategic advantage. But more impressively, you can select any unit and take control of them via the traditional first-person view.

This includes any friendly unit on the battlefield, so for example you could move a squad behind a building and then take control of a solider on the opposite side to flank with. You can even take control of non-human units, including the numerous drones and military machines currently deployed. If you die while in control of a unit, you can either re-enter Overview mode or be automatically assigned to a nearby unit to continue the fight.



Despite Call of Duty's first-person shooter mantra, players can play an entire Strike Force mission without shooting a gun. Instead they can dictate their forces from Overwatch mode toward victory. It was a remarkable piece of programming and a genius addition to the franchise. It also gives Black Ops II a whole new replay value, where you can switch up the action and play as a single solider, or any combination of units to complete a mission.

I thought I would be over Call of Duty by now, but early indications show that Black Ops II still has more to offer. And there is still heaps more to cover (including the wealth of multiplayer) so stay linked to NZGamer.com as we find out more from Activision soon.

NZGamer.com appears at E3 2012 thanks to Orcon Broadband.


At a Glance

The Good: Treyarch are pushing the boundaries

The Bad: Relentless explosions

The Ugly: Downtown LA

"Black Ops II has some tasty new features"


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Comments (11)

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Scuba_Steve
On Saturday 9 Jun 2012 5:19 PM Posted by Scuba_Steve NZGamer.com VIP
Yet the important info was missed... Does it have Zombie mode???
 
 
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dantheman
On Saturday 9 Jun 2012 9:47 PM Posted by dantheman
of course black ops 2 is going to have zombies..
 
 
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Jake
On Saturday 9 Jun 2012 11:01 PM Posted by Jake NZGamer.com VIP
9 June 2012, 05:19 PM Reply to Scuba_Steve
Yet the important info was missed... Does it have Zombie mode???
Yup, 8 player zombies with some sort of 4v4 mode
 
 
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Scuba_Steve
On Sunday 10 Jun 2012 12:16 AM Posted by Scuba_Steve NZGamer.com VIP
9 June 2012, 11:01 PM Reply to Jake
Yup, 8 player zombies with some sort of 4v4 mode
thats what we like to hear :)
 
 
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Leachy1983
On Sunday 10 Jun 2012 1:19 PM Posted by Leachy1983
I don't care about zombies, I'm just glad to see Call of Duty is finally being taken in a new direction. It's about time the series received a breath of fresh air. For me, it was starting to become stale
 
 
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ShadowKnightFTW
On Monday 11 Jun 2012 7:12 PM Posted by ShadowKnightFTW NZGamer.com VIP
Call of Duty: Black Ops 2: Modern Warfare
 
 
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Camiclemills
On Monday 11 Jun 2012 8:06 PM Posted by Camiclemills
4v4 zombies with 8 player mode? Yay!
 
 
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EvoKeD
On Monday 11 Jun 2012 8:19 PM Posted by EvoKeD
Everyone says Call Of Duty as at a end, but to me this marks a new beginning for the Franchise. It seems Treyarch have taken this in the right direction and seems promising. The 'Overwatch' mode sounds rather interesting
 
 
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jandel12
On Tuesday 12 Jun 2012 9:03 AM Posted by jandel12
Glad to see Teryarch bring out another CoD. Epic series can't wait for November!
 
 
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MattFleet
On Friday 15 Jun 2012 5:49 PM Posted by MattFleet
Slow down Call of Duty
 
 
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Petey
On Sunday 17 Jun 2012 9:45 AM Posted by Petey
This looks a really interesting game. But personally, my favourite war FPS is MAG. Are they ever going to make a sequel to that?
 
 
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