Tacoma Delayed Until Autumn 2017

Tacoma Delayed Until Autumn 2017

Gone Home developers Fullbright have announced that their next game, Tacoma, has been pushed back by at least six months to autumn 2017.

"After we did our big unveiling last summer we sent out a playtest build to a bunch of fellow developers we trust, took a long hard look at their feedback and our own feelings on where we were at, and decided to reexamine and rework a number of the core assumptions we'd held about the game," said Fullbright in a blog post

"So, long story short, we’ve had to push out our original schedule. We’d originally planned mid-to-late 2016, so we’re giving ourselves an additional 6+ months, to land in [autumn] 2017. We’re currently polishing up a sample of our newly-minted alterations to the core game into something showable that we’ll be showing the world this coming summer."

Tacoma, like Gone Home, is a first-person adventure game, only it's set on a space station 200,000 miles from Earth.


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Comments Comments (2)

Posted by CloudAxel16
On Tuesday 15 Mar 2016 4:15 PM
This sucks, been wanting to play it ever since it was revealed. But its probably harder to make a game set in a space station than a 90s house.
Posted by Ryzlin
On Tuesday 15 Mar 2016 8:58 PM
Aww, after I loved Gone Home I've been looking forward to more from Fulbright.