Destiny to Focus on Microtransactions Instead of 'Monolithic DLC'

Destiny to Focus on Microtransactions Instead of 'Monolithic DLC'

Going forward, Destiny players can expect to see more small-scale, free content updates, like the Sparrow Racing League, instead of "giant, monolithic DLC packs".

In its first year, the main source of new content for Destiny was through a pair of expansion packs, The Dark Below and House of Wolves, that required an upfront payment. However, the lack of any sort of Expansion Pass accompanying the release of Destiny: The Taken King, and the introduction of cosmetic microtransactions recently, led to questions about Bungie's future plans for the game. Speaking to Eurogamer, senior designer Derek Carroll shed some light on the matter.

"With Taken King we are moving to a more event-based model - things like Festival of the Lost and Sparrow racing, which is our winter event, and then smaller events such as Iron Banner and Trials of Osiris every weekend," he explained. "Rather than doing these giant, monolithic DLC packs, this way everybody who's an owner of Taken King can enjoy these things."

While he didn't say outright that future events would be free to all players, Carroll did mention that this is the case with both Festival of the Lost and Sparrow Racing League, and that "if you wanted to extrapolate from there, you could."

He also reiterated that the Sparrow Racing League's microtransactions are for cosmetic things, like new emotes, Sparrows, shaders, emblems, and even Sparrow horns "to annoy your opponents." However, he also mentioned that a Record Book is available for purchase, giving players access to unique challenges, similar to bounties, that reward "very targeted gear."

Destiny: Year Two kicked off with the launch of Destiny: The Taken King earlier this year. You can find out more by reading our review.


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Comments Comments (4)

Posted by Bunnny
On Wednesday 9 Dec 2015 2:39 PM

It's dead to me.
Posted by Kyimo
On Wednesday 9 Dec 2015 3:15 PM
read "Destiny to focus on losing its playbase instead of what loyal fans want"

i've put 1000+ hours into the game now, and this is what we get instead of real content....
it's like watching WoW go down hill, again.
Posted by ReaperCrew
On Wednesday 9 Dec 2015 7:04 PM
Was wondering whether to try SRL or not, this answers my question.

Recently every time I think of Destiny, the story "The Engine That Could" keeps popping in my head.
I think I can be a real game, I think I can be a real game, ...

Destiny to me was potentially an awesome game with some awesome possibilities. I've met some awesome people playing it and kind of, sometimes enjoyed it and gotten completely frustrated by it at the same time. Will probably still play it every now and then just to help others that want to try to accomplish something, but that will most likely be it with this being its future.
Posted by Outlaw213
On Wednesday 9 Dec 2015 10:35 PM
Good thing I stopped playing this back in April. I had fun playing for few months but just can't keep going.