Bungie are giving Destiny a major overhaul with the upcoming expansion, The Taken King, which includes abandoning the Light levelling system and replacing all of Peter Dinklage's dialogue with new recordings from Nolan North.
The cover story of this month's issue of Game Informer (via Kotaku and GameSpot) is all about what will change or be added as what's being called Destiny: Year Two, such as:
- The new level cap is 40, and you can get all the way there through experience earned by killing enemies and completing quests. There's no more Light system, which previously tied character level to gear.
- The Ghost, formerly played by Peter Dinklage, has been recast with Nolan North (Nathan Drake in the Uncharted series, among many other roles). Further, Bungie have re-recorded all of The Ghost's lines from the original game and first two expansions, erasing Dinklage from the game entirely.
- The "first act" of the expansion will consist of eight new story missions, while other quests will be available from various NPCs around the Reef and Tower. Old story missions are also being reorganised, to better incorporate elements added in the previous expansions.
- There'll be new Crucible questlines and bounty types, the Trials of Osiris will get its own set of bounties, and there'll be eight new PVP maps and three new game modes.
- There'll be one new raid, King's Fall, and four new strikes, Fallen Saber, Shield Brothers, Sunless Cell, and the PlayStation-exclusive Echo Chamber. Three old strikes (Dust Palace, Undying Mind, and Cerberus Vae) are also getting remixed.
- The new and strikes will have "raid lite" mechanics, instead of just pitting players against hordes of foes, and both the new and revised strikes will have a randomised element to enemies and narration.
- Year One legendary weapons will go obsolete quickly, and will even be outclassed by higher-level white and green weapons.
- A lot of different reputation items and materials are being streamlined, and the Gunsmith in the Tower will have his own bounties and reputation metre, that eventually leads to weekly, randomised legendary weapons being available for purchase.
Full details can be found in the September issue, which will be available this month.