The (still untitled) Legend of Zelda game currently in development for Wii U has been delayed, with Nintendo no longer targeting a 2015 release.
Eiji Aonuma, the game's producer, announced the delay in a YouTube video shared on Miiverse this weekend. "I must apologize to you all that were expecting the game by year's end, but we are no longer making a 2015 release our number one priority," he said. "Instead, our priority is to make it the most complete and ultimate Zelda game. I hope to use the added time to make The Legend of Zelda for Wii U into a game that will reward you for your patience, so thank you for your continued support."
Aonuma explained that the scope of the project has led to a range of interesting ideas that he wants to see worked into the game. "As I have watched our development team progress, I have come to think that rather than work with meeting a specific schedule as our main objective, and releasing a game that reflects only what we can create within that scheduled time, I feel strongly that our focus should be to bring all these ideas to life in a way that will make The Legend of Zelda on Wii U the best game it can possibly be," he said.
Additionally, Nintendo of America have confirmed on Twitter that the game won't be making an appearance at this year's E3.
The Legend of Zelda for Wii U was announced at E3 last year, before more of it was shown at The Game Awards in December. Nintendo are promising a bigger, more open, non-linear experience than Zelda games to date.