Marcin Iwinski, co-founder of The Witcher series developer CD Projekt Red, has weighed in on the ongoing debate about resolution comparisons by saying that it is "more of a PR differentiation" than anything else.
Since the launch of the PlayStation 4 and Xbox One consoles last year, many cross-platform titles have supported higher resolutions on Sony's system than on Microsoft.
However, when Eurogamer asked Iwinski about resolution differences between the Xbox One and PlayStation 4 versions of The Witcher 3, Iwinski downplayed the importance of such comparisons.
"The final effect, whether it's 720p, 1080p - we had the debate in the studio about it and actually asked our tech guys to explain how it works, and they sent me some complicated graphs that [said] 'if I have this size of the screen, and I sit one meter or two meters from it, then I might be able to see the difference'. It's more of a PR differentiation, which is very important for Sony right now - and they are using it, obviously - than something that is really meaningful to gamers."
Iwinski said that it is too early to tell what differences there will be between the console versions of The Witcher 3, but said that they will be minor at most. "It will be more like people talking 'hey, I have this and you have that and this is better'," he said.
However, Iwinski went on to say that CD Projekt Red will not hold back performance of either console to ensure they offer an identical experience. "No we don't want to make any artificial things with the game, and both platform holders are supportive in terms of making sure it runs to the full potential," he said. "Again, it's against our values to dumb anything down for the sake of some business arrangement."
Earlier this year, Microsoft's Boyd Multerer said that Xbox One resolutions would increase over time, as developers got more comfortable with the console's architecture.