Nate Wells, lead artist for The Last of Us, has confirmed that he has left Naughty Dog and joined Unfinished Swan developer Giant Sparrow.
Wells announced the move on Twitter yesterday, saying that he joined the indie studio on April 3.
Hmmm....seem to be some threads here. Yes, I joined the wild, wacky, and ultimately brilliant folks at #GiantSparrow on April 3rd.— Nate Wells (@PrettyLarceny) April 21, 2014
Before joining Naughty Dog in 2012, Wells spent 13 years with Irrational Games, where he most recently served as art director for BioShock Infinite.
The Unfinished Swan, the first game from Giant Sparrow, was met with a warm reception when it came out for PlayStation 3 in 2012, and went on to win two BAFTA awards for Debut Game and Game Innovation. The studio is currently working on another project, which was originally announced as being called Edith Finch, but has since had that title retracted.
Wells' is the third high profile departure from Naughty Dog in less than two months. In early March, Uncharted series creative director Amy Hennig left for unknown reasons, and has since joined EA's Visceral Games to work on a new Star Wars project. Later that month, Uncharted 4 game director Justin Richmond left to join Riot Games.