All Xbox One Systems Can Be Used For Development


By: Alan Bell
Published: Thursday 25 Jul 2013 9:37 AM
 
All Xbox One Systems Can Be Used For Development

Xbox corporate vice president Marc Whitten has made a dramatic statement overnight about the upcoming Xbox One's policies around independent ("indie") development. In addition to confirming that developers will be able to self-publish on the console, something that wasn't possible with the Xbox 360, Whitten also suggested that special "dev kit" devices will not be required either.

"Our vision is that every person can be a creator," Whitten told engadget. "That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox LIVE. This means self-publishing. This means Kinect, the cloud, achievements. This means great discoverability on Xbox LIVE."

Exactly what this translates to is yet to be confirmed; the Xbox 360 did, for example, support a service called Xbox Indie Games which allowed content creators more freedom on the platform, however the service came under fire for hiding the games it curated from casual users, and was not available in many markets - including New Zealand.

Whitten stated that the company is planning to reveal more information about "the program and the timeline" at Gamescom next month.

Source: engadget via Gamasutra. Image Source: Forbes



 

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BlakeyNZ NZGamer.com VIP VIP Bronze
On Thursday 25 Jul 2013 10:38 AM Posted by BlakeyNZ
I know that most people see this as damage control but well done microsoft for not expecting everything else to change, they are bringing a console that consumers are asking for.
 
 
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tuftsdude NZGamer.com VIP VIP Silver
On Thursday 25 Jul 2013 12:12 PM Posted by tuftsdude
This sounds like their giving us a Jail broken/Rooted console.
 
 
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phantom
On Thursday 25 Jul 2013 1:55 PM Posted by phantom
25 July 2013, 12:12 PM Reply to tuftsdude
This sounds like their giving us a Jail broken/Rooted console.
I think the way it works is you say "Hey Microsoft, I'd like to develop stuff please" and they then flag your Xbox to be allowed to run debug code. It will be a very controlled environment (so you won't, for example, be able to play warezed games on your console like you could with the PS2 debug kits), and will likely involve MS in some sort of executable curation system (i.e. you submit something into their environment, it's signed in a way that means only you and your nominated beta users - you can have up to 25,000 of them - can then use it) and then you'll submit your game for general release. It's extremely interesting though and potentially lowers the barrier even further than Apple did, which was already super low. If true, I'd be way more interested in the system personally.
 
 
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tuftsdude NZGamer.com VIP VIP Silver
On Thursday 25 Jul 2013 2:11 PM Posted by tuftsdude
25 July 2013, 01:55 PM Reply to phantom
I think the way it works is you say "Hey Microsoft, I'd like to develop stuff please" and they then flag your Xbox to be allowed to run debug code. It will be a very controlled environment (so you won't, for example, be able to play warezed games on your console like you could with the PS2 debug kits), and will likely involve MS in some sort of executable curation system (i.e. you submit something into their environment, it's signed in a way that means only you and your nominated beta users - you can have up to 25,000 of them - can then use it) and then you'll submit your game for general release. It's extremely interesting though and potentially lowers the barrier even further than Apple did, which was already super low. If true, I'd be way more interested in the system personally.
That's pretty cool, I like having control /being able to use full potential of my console.

Buut it's still a bit confusing.
 
 
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haydensomething NZGamer.com VIP VIP
On Thursday 25 Jul 2013 11:23 PM Posted by haydensomething
Even if they are just trying to save their asses, this is a fair example of how healthy competition benefits the the rest of us :D
 
 
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phantom
On Friday 26 Jul 2013 9:30 AM Posted by phantom
25 July 2013, 11:23 PM Reply to haydensomething
Even if they are just trying to save their asses, this is a fair example of how healthy competition benefits the the rest of us :D
Absolutely - this is a brilliant takeaway from the situation, I tip my hat to you sir
 
 
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democracy_savvy NZGamer.com VIP VIP Bronze
On Monday 29 Jul 2013 8:37 AM Posted by democracy_savvy
They are releasing a thing called Project Spark that lets you edit levels and recreate levels from other games.
 
 
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ReaperCrew NZGamer.com VIP VIP Bronze
On Monday 29 Jul 2013 10:26 AM Posted by ReaperCrew
Ultimately I think this is good news as it means small teams can consider consoles as a target platform, meaning consumers will have a much larger range of titles to choose from. I suspect it will be a similar system to what Apple and Google use, dev's pay an annual fee and can develop and publish titles, subject to Apple/Google/MS approval - to ensure all titles are sufficient quality and adhere to require their (content) guidelines.

Curious how MS are going to support the dev's that want to include multiplayer support in their titles.
 
 
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