In addressing fan feedback of the current status of Diablo III's development, which many have suggested is already in a "shippable" state, Game Director Jay Wilson has reiterated Blizzard's long-standing policy that it will ship "when it's done".
Over on the Diablo III blog, Jay pointed out that "No one will remember if the game is late, only if it's great", before adding words that suggest the recently announced delay might be longer than anticipated:
"We trust in our ability to put out a great game, but we're not quite there yet. In addition to finishing and polishing the content of the game we're continuing to iterate on some of the core game systems."
So what are they working on? Pretty major stuff, actually - the list includes:
• Core attributes
A fairly significant change, for example, is that Scrolls of Idenfication - a staple of the game since the first Diablo - are no longer required. Instead, when players find loot that is "Unidentified", they simply right-click it to (after a short cast-time) identify the item themselves.
If you're interested in what else the team has up their sleeves, be sure to check out the blog post where a number of other changes (including some very significant ones) are detailed.