If you're a bit crap at games but still want in on the detective drama, L.A. Noire might just have the solution for you.
In a move that will no doubt seem surprising to many of our readers, Rockstar are including an option in the upcoming L.A. Noire that lets players bypass the action stuff (you know, running around shooting at things, car chases, stuff like that) and just participate in the narrative-heavy dialogue sequences.
Rob Nelson (art director at Rockstar) let the snippet slip at the recent Tribeca Film Festival, where he was speaking about the game. The intent is that, after failing a few times, players will get the option (similar, perhaps, to Super Mario Galaxy 2's guidance feature that kicks in when you suck at it) so that they can "still experience the bulk of the narrative".
With most gamers never seeing the end of most of the games they buy, is this a good option to help players maximize the value of their investment? Or hand-holding for n00bs that should be down at the cinema rather than babying up your hobby?
Source: games radar