In a time when his company is developing their next big title for all platforms, Crytek boss Cevat Yerli has seen fit to (ironically) go after multiplatform developers - saying they are holding PC back by limiting the PC version to the console version's standards.
Yerli explains in an interview with Edge magazine (via CVG) that "As long as the current console generation exists and as long as we keep pushing the PC as well, the more difficult it will be to really get the benefit of both". "PC is easily a generation ahead right now. With 360 and PS3, we believe the quality of the games beyond Crysis 2 and other CryEngine developments will be pretty much limited to what their creative expressions is, what the content is. You won't be able to squeeze more juice from these rocks."
Yerli places the blame on multiplatform developers, who he says have low sales expectations on PC. "I generally think it's still developers' mentality [that is to blame]," he added. "A lot nowadays don't consider PC a big issue any more; their [sales] expectations are nowhere near what they are for the console versions. Until the PC market creates comparable revenues, companies are not going to spend enough on the PC SKU of a game."
Given how little shelf space PC games take up in New Zealand stores, it's not hard to see why developers wouldn't expect high sales.