The Weekend Chat: Should More Developers Forgo Publishers?

 
 

Hellblade: Senua’s Sacrifice – a psychological action game from Ninja Theory – sold over 500,000 copies, just three months after launch. While the figure might seem small compared to the likes of something like Destiny 2 or PUBG, the feat is impressive for one very important reason: the studio developed the game without a publisher.

The game is smaller in scope than most titles, and Ninja Theory priced it accordingly; opting for around $50 instead of your standard $100. While there were risks involved, it appears the studio’s hard work paid off, as they’re starting to turn a profit.

Would you like to see more developers take this approach, and release games under their own terms?

If so, which studio would you like to see do this? Do you think the publisher-developer model is losing its sustainability, as production costs inflate? Is this approach a good substitute? Let us know in the comments below!



 

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Comments Comments (8)

 
Posted by kniteowl
On Friday 24 Nov 2017 3:26 PM
1
I think any developers that have a high quality of product (hint hint Platinum Games) should look into it as not only is it liberating financially but creatively as well...
 
 
 
Posted by drunk_monk
On Friday 24 Nov 2017 3:56 PM
2
Ultimately its their own calls. Some publishers are glorified arms of indie devs, and some of the most truly wonderful experiences come from Indies.
 
 
 
Posted by Xaphriel
On Friday 24 Nov 2017 4:33 PM
2
Publishers can be good or bad. Look at how Sony handled the No Man's Sky thing for the bad, but also how many games wouldn't reach nearly the level of quality without that cash behind them.

Ninja Theory had the opportunity to do this, and I love what Hellblade is. Hell, The Witcher did it too when they ditched Atari. And I really want others to follow suit, but not everyone can.

More of this, but not none of the other.
 
 
 
Posted by ironfist92
On Friday 24 Nov 2017 4:48 PM
-
Developers should stay the hell away from EA. They will buy you out, force you to work on a LootBox-jerkfest game, then shut you down because you looked at them the wrong way.
 
 
 
Posted by that_black_guy
On Friday 24 Nov 2017 5:15 PM
2
24 November 2017, 04:48 PM Reply to ironfist92
Developers should stay the hell away from EA. They will buy you out, force you to work on a LootBox-jerkfest game, then shut you down because you looked at them the wrong way.
Imagine what a DICE game would look like if EA stayed away.
 
 
 
Posted by ThatUndeadLegacy
On Saturday 25 Nov 2017 4:10 AM
-2
they can already rely on the fans just like Obsidian did.
 
 
 
Posted by ThatUndeadLegacy
On Saturday 25 Nov 2017 3:03 PM
-2
25 November 2017, 04:10 AM Reply to ThatUndeadLegacy
they can already rely on the fans just like Obsidian did.
Edit* after they nearly went bankrupt because pubs and microsoft f**ked them over.
 
 
 
Posted by AdamC
On Saturday 25 Nov 2017 11:25 PM
2
Developers should be setting the terms for the Publishers, not the other way around. Without Developers the publishers have nothing. Without Publishers, Developers have Digital Distribution..