Soma Introducing Threat-Free 'Safe Mode'

Soma Introducing Threat-Free 'Safe Mode'

Frictional Games released their sci-fi horror title SOMA to critical acclaim in 2015. While it was lauded for its storytelling, some found it inaccessible due to monsters that forced you to flee and hide – prompting fans to even create a half-step mod that rendered most of them harmless.

It appears the developer has been listening to those players though, and are implementing an official solution. “Safe Mode” will pacify monsters, allowing players to experience the game’s emotional story with peace of mind.

It’s unclear if this mode will remove the creatures from the environment, or if they’ll still be present but just won’t attack the player.

The mode coincides with the launch of the Xbox One version, slated to release on December 1. It will be available on PC as a free update on the same day, with a PS4 update expected to launch later.

Source: Gamasutra, PC Gamer


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Comments Comments (4)

Posted by darklordfoamy
On Monday 20 Nov 2017 4:23 PM
This kind of makes sense to me as I found when playing SOMA the enemies weren't so much of a threat more of a "OH JUST GET OF MY DAMN WAY ALREADY" kind of annoyance so this might be beneficial in some ways.
Posted by ironfist92
On Monday 20 Nov 2017 5:04 PM
Wish this mode was released to begin with. Great atmospheric game marred by annoyng "enemies"
Posted by CloudAxel16
On Monday 20 Nov 2017 5:35 PM
Soma had great environments. This will make it easier to explore the awesome details without the annoyance of the enemies!
Posted by ThatUndeadLegacy
On Monday 20 Nov 2017 7:14 PM
i only finished half of this game it scared me sh*tless.