The Witcher 3, Cyberpunk Dev Throws Shade at Games-As-A-Service Model

The Witcher 3, Cyberpunk Dev Throws Shade at Games-As-A-Service Model

The Witcher 3 dev CD Projekt Red took to social media today, to allay concerns over their upcoming game Cyberpunk 2077.

In an interview earlier this month, CEO Adam Kicinski said that they were “interested in Cyberpunk being commercially even more significant,” with online being “very necessary” for it to achieve long-term success.

Some fans thought this would mean that Cyberpunk would follow the games-as-a-service model (like that of Destiny 2), and the singleplayer experience would suffer. The studio replied via Twitter.

CD Projekt’s response comes off the back of a tense week in gaming, where public reaction to Star Wars Battlefront II’s microtransactions and loot boxes reached boiling point. Fans were so outraged, that publisher EA temporarily removed the ability to purchase premium currency.

The studio generated a lot of goodwill around the release of The Witcher 3, offering hefty content patches and free packs of DLC. As Eurogamer points out however, they have come under fire for their work ethic; reports of overworked and undercompensated employees surfaced. “This approach to making games is not for everyone,” the company said in a statement.



 

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Comments Comments (7)

 
Posted by CloudAxel16
On Monday 20 Nov 2017 5:37 PM
4
I'm glad to hear, especially when everyone seems to be going to the gaas model. Let single player games live!
 
 
 
Posted by AdamC
On Monday 20 Nov 2017 5:50 PM
1
aha thats pretty cool. And I like that they didnt get defensive either. They know theres lots of bullsh*t going on.
 
 
 
Posted by ThatUndeadLegacy
On Monday 20 Nov 2017 7:14 PM
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Yeah like witcher 3 isn't popular enough xD
 
 
 
Posted by SpawnSeekSlay
On Monday 20 Nov 2017 9:22 PM
1
nek minnit .... lootcrates
 
 
 
Posted by kniteowl
On Tuesday 21 Nov 2017 9:19 AM
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Yeah I'm not a fan of Games as a Service because once servers go, thats it, no more game. I kind of like the idea of being able to play a game that I bought for my collection, years down the line, because I enjoyed it and want to play through it again. Thats also why I love physical copies of games...
 
 
 
Posted by emetic
On Tuesday 21 Nov 2017 12:17 PM
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Well it's nice to see the tweet, but what does the original stuff about commercial significance and the online play being very necessary mean?
 
 
 
Posted by AdamC
On Tuesday 21 Nov 2017 1:06 PM
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21 November 2017, 12:17 PM Reply to emetic
Well it's nice to see the tweet, but what does the original stuff about commercial significance and the online play being very necessary mean?
They also sent a letter to Pretty Good Gaming which they cover on there Chanel .