Developer Telltale – better known for their narrative-driven episodic games like The Walking Dead, and Batman – has cut 90 people, or about 25-percent of its staff.
“The decision is designed to make the company, a leader in player-driven narrative games, more competitive as a developer and publisher of groundbreaking story-driven gaming experiences with an emphasis on high quality in the years ahead,” Telltale said in a press release, via Kotaku. “These changes are not expected to impact the release of any of the company’s previously announced projects.”
"Our industry has shifted in tremendous ways over the past few years. The realities of the environment we face moving forward demand we evolve, as well, reorienting our organization with a focus on delivering fewer, better games with a smaller team," said Telltale Games CEO Pete Hawley, via GamesIndustry.biz.
Following the popularity of 2012’s The Walking Dead series, Telltale grew in size to tackle other licensed projects. This has included Batman, Borderlands, and even Minecraft.