Publisher EA and developer DICE heard your cries after the Star Wars Battlefront II beta. Many players were concerned that the game’s loot boxes would result in pay-to-win scenarios, where spending more money would give you an edge. Changes have now been made to the system in response.
Star Cards – which provide customisation items, buffs, and skills – are earned through crates, but Epic variants are no longer included. Instead, players will have to get them through crafting. Some Epic Star Cards will still be available through starter packs, by pre-ordering, or through special editions of the game.
To slow players purchasing crates and breaking them down into resources for crafting, a level requirement will be imposed on some cards.
As GameSpot reports, a “select few” weapons will be exclusive to crates, but the developer will provide access to most of them by playing. These are behind specific milestones, earned for levelling up different classes.
“This system, as well as all of the others, will be continually iterated on and improved,” DICE said in a statement.
Star Wars Battlefront II launches for PlayStation 4, Xbox One, and PC on November 17.