Following on from her overhaul last month, Overwatch’s Mercy is still seeing some tweaks. On the Public Test Servers, the support character has seen changes to her powers of flight, and her revive ability.
September saw some sweeping changes come to the healing hero. Her ultimate ability Resurrection – which revived all downed players – was downgraded to a regular skill, which only worked on one ally. In its place she gained a Valkyrie form, which gave her unimpeded flight and buffs to her abilities.
As GameSpot points out, a recent PTR update saw changes to how Resurrection interacted with Valkyrie; doubling its range instead of reducing the cooldown. The latest iteration on the PTR changes this again.
Whenever Mercy uses Valkyrie, she now gains a free charge of the Resurrect skill – but it’s only available during the transformation. If you don’t use it during your Valkyrie form, you lose it.
"Valkyrie still no longer affects Resurrect's cooldown directly now, but this method preserves some amount of 'burst ressing' when needed, while making it more flexible to use," principal designer Geoff Goodman shared. "For example, in the past if you want to res two targets with Valkyrie, you had to first res one target, then Ult (causing the cooldown to reset), then res the other target. With this new change you can now hit Valkyrie first, fly in quickly, and res two targets instantly."
Mercy’s flying ability has also been modified. By pressing the jump key during a targeted flight, she “unlocks” from the target, and flings past them like a slingshot.
Are you onboard with any of the changes Mercy has received? Do you think Blizzard will ever settle on the mechanics for her? Or are healing heroes inherently harder to design around? Let us know in the comments below!