In a surprise announcement, Atari is publishing a new game. Tempest 4000 – a sequel to the 1994 classic – will arrive later in 2017 for consoles and PC. What’s more, the game is being developed by Tempest 2000’s creator Jeff Minter.
Here’s the official rundown from a press release:
In Tempest 4000, players are once again in control of the Claw, a powerful spacecraft equipped to destroy deadly creatures and other obstructions with rapid-fire shots on vibrant geometric prisms. With three game modes to choose from and 100 levels to conquer, players must eliminate all enemies as quickly as possible to survive and achieve that coveted spot at the top of the leaderboards.
As Eurogamer points out, the three modes will be standard, pure, and endurance. The game will also support 4K resolution, and a soundtrack inspired by 90s techno.
Jeff Minter has had a strained relationship with Atari in the past. In 2014 he released TxK on Vita – a game he called a “distantly related sequel” to Tempest 2000. Atari took umbrage with this, and blocked the game’s release on additional platforms. Minter was “beyond disgusted” with Atari's actions.
But it appears that the two have reconciled. "At the end of the day, video gamers always win,” Minter said in a statement. “I am very happy to work with Atari again to bring a long-awaited sequel of Tempest to our legion of fans and a new generation of gamers worldwide."
No screenshots or gameplay footage for the game have been released. According to Atari, we'll see it later this month at Gamescom.
The original Tempest released for arcades in 1981, and was designed by Dave Theurer. Tempest 2000 released in 1994, on what would be Atari’s final console the Jaguar. The company announced last month however that they’re developing a new system, which will deliver “classic gaming content, [and]… current gaming content.”