Three Years after Successful $660,000 USD Kickstarter, Unsung Story Dev Bails

Three Years after Successful $660,000 USD Kickstarter, Unsung Story Dev Bails

Developer Playdek has bailed on their $660,126 USD Kickstarter project Unsung Story. The game was successfully funded in 2014, and promised to be a spiritual successor to Final Fantasy Tactics. Genre luminaries were onboard, including Final Fantasy Tactics and Vagrant Story designer Yasumi Matsuno.

In an update to Kickstarter backers (via Kotaku), Playdek announced that developer Little Orbit will now publish and develop the game.

To All Unsung Story Backers,

Thank you for the support you have shown to make this project happen. Through the trials we have had as a company over the last few years, Playdek has strived to keep the project alive, as we believe in the game and the story that Yasumi Matsuno designed to set it in. To that, we want to let you know that the project is going to continue forward, but our involvement is coming to an end.

Effective immediately publisher/developer Little Orbit has taken over all the rights and assets to Unsung Story from Playdek, and is now the project creator. They believe strongly the game can be an amazing Tactics RPG, and they are excited to carry on and bring Matsuno's story to life. They will be bringing you project news from this point on to update everyone on their plans for the game.

Again, we want to thank you for your support of this project, and though we are sorry that we were unable to complete it for you, we believe the project is in good hands, with people who have the same passion for the game. Please send all questions concerning the project, backer inquiries and development discussions to support@littleorbit.com. Thank you.

Playdek

Little Orbit have worked on titles like Barbie & Her Sisters: Puppy Rescue, and Kung Fu Panda: Showdown of Legendary Legends.

Unsung Story developed a poor public image over the last three years. It was originally slated to release in 2015, but was then pushed to late 2016 due to layoffs and financial troubles. The game then saw a shift in design, focusing more on player-versus-player combat – rather than the narrative-heavy singleplayer experience that was first pitched on Kickstarter.

Matsuno’s involvement on the project remains unclear.

We’ll keep you updated as this story develops.



 

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Comments Comments (5)

 
Posted by kniteowl
On Wednesday 2 Aug 2017 2:55 PM
2
Sounds like Mighty No.9 all over again... unfortunate for the backers. The only thing I kickstarted was my Anova Precision Cooker and that was a huge risk that paid off luckily... we just have tj be careful with what we back I guess...
 
 
 
Posted by ThatUndeadLegacy
On Wednesday 2 Aug 2017 4:14 PM
-
Luckily Obsidian isn't as sh*t as that, can't wait for Pillars 2 to be another Great Game.
 
 
 
Posted by ThatUndeadLegacy
On Wednesday 2 Aug 2017 4:16 PM
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2 August 2017, 04:14 PM Reply to ThatUndeadLegacy
Luckily Obsidian isn't as sh*t as that, can't wait for Pillars 2 to be another Great Game.
I am slightly biased because i gave some money to help kickstart Pillars of Eternity 2, but Obsidian seemed like a more trustworthy dev team.
the game is progressing amazingly well.
 
 
 
Posted by RKO_NZ
On Thursday 3 Aug 2017 6:36 PM
1
I might sound dumb here (I've never backed any projects except Friday The 13th recently) does that mean the backers end up out of pocket if the final product never comes to light?
 
 
 
Posted by kniteowl
On Friday 4 Aug 2017 8:47 AM
1
3 August 2017, 06:36 PM Reply to RKO_NZ
I might sound dumb here (I've never backed any projects except Friday The 13th recently) does that mean the backers end up out of pocket if the final product never comes to light?
Unfortunately yes. I'm pretty sure it's in the terms and conditions for Kickstarter...