For Honor – the medieval multiplayer brawler from Ubisoft – is getting dedicated servers. This news comes months after the game’s launch, with fans often citing poor connectivity issues due to its current peer-to-peer solution.
It’s unclear just when the dedicated servers will roll out however. The overhaul is part of the game’s roadmap, but altering their current network solution to go from peer-to-peer to dedicated will take some time.
In an interview with Eurogamer, game director Roman Oriola said that For Honor’s current network code is quite complex; no one user acts as the host. Instead, data is shared, with all users constantly receiving and sending data. This was supposed to eliminate the idea of “host advantage.”
We’ll keep you updated as we learn more.