Crash Bandicoot Remaster Dev Confirms Games Are Tougher than Originals

Crash Bandicoot Remaster Dev Confirms Games Are Tougher than Originals

If the Crash Bandicoot N. Sane Trilogy seems tougher than the original games, you’re not imaging it. Developer Vicarious Visions confirmed that the remasters use very different jumping physics compared to the PlayStation 1 classics.

“Our game engine features a different collision system than the original game, and combined with the addition of physics, certain jumps require more precision than the originals,” said Kevin Kelly at the Activision blog. “Much like the handling, we iterated on collision and physics throughout development to make it fair to all players and as faithful to the original games as possible.”

Some fans went into a great level of detail to explain why the jumps feel “off,” and it appears their theories were justified.

“An increased precision is now required in the first game, which makes the gameplay experience different,” the blog post continued. “Particularly if you are a new player, you may want to start with the second and third games first, and then come back to try Crash Bandicoot after you’ve had more practice.”

“For those of you who played the originals and acquired a fair amount of muscle memory, re-learning the handling in our game may present an additional challenge you weren’t expecting. But we’re sure you up to the task.”

Did you have trouble with the first game? Let us know in the comments below!

Source: Kotaku



 

Relevant Articles

 

Comments Comments (9)

 
Posted by iludez
On Wednesday 19 Jul 2017 8:26 AM
2
Was sure as soon as I played it that something didn't feel quite right. They did a really good job though!
Crash 1 was a pain in the butt, certainly wasn't that hard when I was a kid, I couldn't get the jumping down
 
 
 
Posted by drunk_monk
On Wednesday 19 Jul 2017 9:53 AM
3
When I discovered the rope big does work still I was seething. So many hours lost beating the high road the old fashioned way.
 
 
 
Posted by souljah685
On Wednesday 19 Jul 2017 11:13 AM
3
I knew it here's me thinking I was the only one
 
 
 
Posted by iludez
On Wednesday 19 Jul 2017 11:33 AM
1
19 July 2017, 09:53 AM Reply to drunk_monk
When I discovered the rope big does work still I was seething. So many hours lost beating the high road the old fashioned way.
Yeah I'd thought they would have patched that. I probably tried 50 times then just gave up and used the rope. It was too hard, certainly harder then as a kid
 
 
 
Posted by Bank
On Wednesday 19 Jul 2017 12:03 PM
1
This wouldn't affect me at all anyways, I'm too good at vidyagames.
 
 
 
Posted by acedumbunny
On Wednesday 19 Jul 2017 12:18 PM
1
But also easier as checkpoints now remember which boxes you've gotten and you can re-try bonus levels without restarting the level.
 
 
 
Posted by drunk_monk
On Wednesday 19 Jul 2017 12:24 PM
1
19 July 2017, 11:33 AM Reply to iludez
Yeah I'd thought they would have patched that. I probably tried 50 times then just gave up and used the rope. It was too hard, certainly harder then as a kid
Yea I did the same but tried landing on the rope 3 times, missed each time and assumed they fixed it so went back to brutally powering my way through.
 
 
 
Posted by Dvst8u
On Wednesday 19 Jul 2017 12:45 PM
1
Yus!!!! Validation.
 
 
 
Posted by piratemonkey
On Friday 21 Jul 2017 8:50 PM
1
Dark Souls : Crash Bandicoot