Zelda: Breath of the Wild Version Differences Detailed

Zelda: Breath of the Wild Version Differences Detailed

The Legend of Zelda: Breath of the Wild – the latest entry in the long-standing fantasy franchise – is slated to launch simultaneously on Wii U and Switch on March 3. Nintendo opened up about some of the technical differences between the versions.

Because the Switch version is running on stronger, newer hardware, a higher resolution is to be expected – but that’s not all. Here are some of the similarities and differences between the Wii U and Switch versions of the game, as supplied to GameSpot:

  • Both launch on the same day, March 3.
  • Both have a frame rate of 30 FPS.
  • Both versions of the game offer the same content.
  • On a TV, the Nintendo Switch version of the game renders in 900p while the Wii U version renders in 720p.
  • The Nintendo Switch version has higher-quality environmental sounds. As a result, the sound of steps, water, grass, etc. are more realistic and enhance the game's open-air feel.
  • The physical copy of the Wii U version will require 3 GB of available memory on the Wii U system or an external drive.
  • Some icons, such as on-screen buttons, differ between the two versions.
  • A Special Edition and Master Edition of the Wii U version are not available.

Are any of these differences going to change what platform you choose to play it on? Let us know in the comments below!



 

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Comments Comments (6)

 
Posted by dr_zox
On Wednesday 18 Jan 2017 1:25 PM
2
Thought it would be 30fps, slightly disappointed, but meh should still be fun
 
 
 
Posted by BlakeyNZ
On Wednesday 18 Jan 2017 1:34 PM
2
Zelda needs the slower fps to keep that cinematic feeling and pacing to it. Ive tried wind waker in 60fps using dolphin and surprisingly preferred the original
 
 
 
Posted by Newsboy
On Wednesday 18 Jan 2017 1:51 PM
2
Most console experiences are 30fps anyway. It's fairly rare to see 60fps on console (PS4Pro and Scorpio may change that).
 
 
 
Posted by Syn-Ryn
On Wednesday 18 Jan 2017 4:06 PM
1
18 January 2017, 01:34 PM Reply to BlakeyNZ
Zelda needs the slower fps to keep that cinematic feeling and pacing to it. Ive tried wind waker in 60fps using dolphin and surprisingly preferred the original
Huh, I thought the "cinematic" thing was just a joke and not a real opinion people actually had.
 
 
 
Posted by Ron
On Wednesday 18 Jan 2017 7:06 PM
-
Still gutted by the launch line up tbh.
 
 
 
Posted by guido
On Thursday 19 Jan 2017 10:19 AM
1
I wish they'd do something for the Wii U crowd, the faithful that have suffered through the worst Nintendo console, that bought it on the hope of getting glorious HD versions of all their fave Nintendo franchises like Mario Galaxy, Metroid Prime and Zelda. Just throw us a frickin bone, anything to say sorry, here's a shiny trinket to cheer you up. But instead the collectors editions are Switch exclusive?! SAD! Saying that I sincerely hope Switch goes well for you…