Nintendo Switch Could Be Used for VR

Nintendo Switch Could Be Used for VR

While the Nintendo Switch isn’t slated to release until March 2017, news surrounding its functionality isn’t slowing down. In some recently released patent documents (as picked up on by Polygon), it looks like the system could one day support virtual reality gaming.

The documents were submitted to the U.S. Patent and Trademark Office in June, alongside detailed images showcasing the system. Also included were plans for what appear to be a head-mounted unit, which the Switch’s handheld would slot into.

While the patent doesn’t mention virtual reality, the design is similar to Google's Daydream or Samsung’s Gear VR. Both are an empty headset, which a smartphone is then slotted into to create virtual reality experiences.

The patent goes into some detail about the Switch’s technical specifications, adding that it has both acceleration and angular velocity sensors – the components needed to calculate position and movement. These could conceivably be used for head-tracking in a VR headset.

The patent also supports a story from earlier in the year, stating that the Switch’s handheld unit would support a capacitive touch-screen, allowing multi-touch input. This is different than the 3DS and Wii U touch screens, which only support a single input.

Nintendo is holding a briefing for the Switch on January 13, 5PM NZT.



 

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Comments Comments (7)

 
Posted by MonkeyMan
On Friday 16 Dec 2016 10:12 AM
1
This would be epic. Imagine one device that services as you home console, portable console and vr device (and maybe even more if it just plugs into stuff?).
If the switch turns out to be powerful enough to really compete then its gonna be one awesome machine
 
 
 
Posted by AdamC
On Friday 16 Dec 2016 10:18 AM
1
Ideas and possibilities like this are why Nintendo should never drop out of the hardware race.
 
 
 
Posted by CloudAxel16
On Friday 16 Dec 2016 10:40 AM
1
Sounds cool. Will imagine we'll see experiences like in Google VR. But I wonder if the resolution could impact the experience though.
 
 
 
Posted by Paorio
On Friday 16 Dec 2016 11:09 AM
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Interesting theory, would love it
 
 
 
Posted by maxnaughty
On Friday 16 Dec 2016 4:03 PM
1
Another reason to get one, but I still question why they went with a 720p screen instead of a 1080p one?
It can't be cost because the OEM prices are only US$7 different, so maybe it just doesn't have enough grunt?
 
 
 
Posted by AdamC
On Friday 16 Dec 2016 8:06 PM
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16 December 2016, 04:03 PM Reply to maxnaughty
Another reason to get one, but I still question why they went with a 720p screen instead of a 1080p one?
It can't be cost because the OEM prices are only US$7 different, so maybe it just doesn't have enough grunt?
I assume it would get too hot because apparently it swaps to 1080 when docked and the dock is just a fan.
 
 
 
Posted by ptys
On Friday 16 Dec 2016 8:23 PM
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This doesn't interest me, I see how much juice you need to push the frame-rate needed for good VR and this thing won't have it. I'll still buy one though.