Earlier this year, developer Blizzard shut down a fan-driven, unofficial legacy server for World of Warcraft. After the Nostalirus server ceased to operate, the project’s leaders met with Blizzard to discuss the growing interest in making older versions of the highly popular MMO playable.
In those meetings, Blizzard seemed open to the idea of legacy servers, but since then all news went quiet. In a blog post from Nostalirus’ admin, the team approached Blizzard and “were ready to work like hell” to make the project happen.
"But we never received any response to these questions, even after four months," the administrator wrote. "Then, we tried to show our motivation to solve the issues from a different angle by working on mature proposals (studies, cost analysis, schedules, milestones, etc.), including a complete transfer of technology of our existing work, fixing the few remaining issues we had, official Battle.Net integration on Legacy to enhance community driven strategy and other more complex IT topics, all of this on a volunteer basis.”
After receiving no reply from Blizzard, they decided to take matters into their own hands. They are sharing their source code in the hopes of maintaining the legacy community. The code will be given to Elysium – another team running its own private server.
Nostalrius’ team will work with Elysium’s, but the latter party will have to create its own “documentation required to install, understand and use the work [Nostalrius] did." Following that, all assets will be released to the public.
Blizzard have yet to comment on this. We’ll update this story when they do.