Deveopers Gun Media and IllFonic announced today that Friday the 13th: The Game has been pushed back to 2017. As Polygon reports, the main reason for the delay is to add the “most-often requested” features to the asymmetric multiplayer horror game, including singleplayer.
“We want everyone to be assured that coming to our decision to delay was no easy matter, but we believe that the positives far outweigh the negatives,” said Wes Kelter, co-founder of Gun Media in a release. “We've been reading day in and day out on our social media feeds that single player and Tommy Jarvis were in such a demand that we couldn't ignore our fans.”
“After securing funding, we're here to tell you that it is a reality and we're making this game even bigger,” he continued. “It sucks that there's a delay, but the wait won't be too long and it's going to offer more for fans in the long-run!”
Other requested features include AI-controlled bots, new characters, and additional maps based on iconic locations from the films.
Friday the 13th initially hit Kickstarter last year, and secured over $800,000 USD from its backers. It fell short of its singleplayer stretch-goal however, which sat at $1.625M USD.
The developer laid out their plans for the game in the coming months too. A beta will be held late this year, and the multiplayer experience will release in early 2017. The singleplayer campaign will release in winter 2017.
Friday the 13th: The Game is set to release for PlayStation 4, Xbox One, and PC.