Season Passes have existed for a while now. They rose to prominence in 2011, with L.A. Noire being the first to offer the concept – bite-sized DLC chunks and full-blown missions that would all become available to you as they released, so you wouldn’t have to buy them piecemeal. Some games like Borderlands 2, Destiny, and Evolve took their own spin on the model, and charged for extra DLC content beyond Season Pass purchases.
Word recently got out that Final Fantasy XV would be getting one too. The details are scarce as to the size and scope of its contents, and no New Zealand pricing has yet to be announced. While this is nothing new in the gaming industry, it does bring about the question.
Are Season Passes acceptable?
Is it okay to offer the promise of future content? Do passes accomplish what they appear to do, offering a significant discount to the sum total of DLC? With no strict guidelines in place, what form of Season Pass is the ideal one? Let us know in the comments below!
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