When it isn’t your big-budget, AAA games being delayed, it’s your smaller ones too. Just this week it was reported that No Man’s Sky – a game that was right around the corner – may be getting pushed back to July or August. Mass Effect Andromeda was pushed back to an early 2017 window, and even Nintendo delayed the launch of its next Zelda game to line up with a new console release.
So, we pose the question: Why do you think modern games are so routinely delayed?
Is it to do with complexity, as they grow in size and scope? Is it the size of the team? Or is it purely economic, as releases are shuffled around to satisfy quarterly sales numbers?
Let us know in the comments below!
The Weekend Chat is a new format we're trialling amongst other ideas for NZGamer.com in 2016. We'd love to hear your feedback on this.