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Motion Controllers...The Future?

Published Monday 15 Mar 2010 11:20am | 30

With the emergence of the Nintendo Wii as the most popular console this generation its clear that motion controllers are the new fad in the industry. Personally I'm just not a fan...at all. Now admittedly this could be due to flat out bias. I've watched the Nintendo Juggernaut trample all over the Playstation 3 this generation and it's left a somewhat bitter taste in my mouth. This blog however, is not circling out the Nintendo Wii, I'm talking about the future of all motion controls.

 

I can honestly say I have never had fun with motion controllers. The motions are still too far removed from what's happening on screen, and it leads me to frustration, before it takes me to fun. Maybe it's the cynicism in me, maybe it's the traditionalist, but give me a controller any day.

 

The good thing about controllers is that they represent abstract idea's. X is Jump, A is attack etc...This means you react to the character, you know when a enemy blocks your attack. Essentially you are limited to what you are looking at on the screen, you don't have your own ideas on how you want to the player to move, you push a button and a reaction occurs.

 

 

Wii Boxing

 

I SAID BLOCK!!!! 

 

The main thing that makes motion controllers frustrating is the fact that when I'm playing a game like Boxing, when I want to punch, it does nothing, and when I want to block, it punches and so on...The whole time I'm holding the motion controller I keep thinking "man it would just be easier if I had a controller in my hands", then I think "if I did, this game would be stupidly easy", which leads me to the next thought of, "motion games are always gonna be watered down cause you're operating with a useless control system".

 

 

PS Move

 

 

I have recently been watching the PS Move release media and it highlighted one inherent flaw in motion controls, the fact that you can't truly interact with something. For instance, in a sword fighting game if you clash with a shield there is no resistance, or nothing stopping you from swinging straight through. In this case, the animation will show your sword bounce off the shield, which onscreen, leaves the sword in the air, while you as the player are still striking downward. This essentially makes one-to-one tracking virtually impossible for any two-way games, cause it's not like you can make the character swing straight through a shield, that's just dumb. This disconnect makes a two-way relationship almost impossible with motion controls.

  

For games that are one sided, motion controls are perfect though. Bowling great, archery excellent, even table tennis is good cause essentially the computer just acts as a wall that misses every now and again. Ironically though, this means we are limited to games that are one-sided with a controller that is meant to increase interactivity.

 

I know this is an awfully cynical viewpoint but I just can't get my mind to accept this as a viable game controller. If these games had one-to-one tracking (which I've already given my reasons why I think this isn't possible) I'm sure the games would be awesome...but I can't see this becoming a reality.

 

On the other side of this, I do have a history of being fairly short sighted with my thoughts, maybe as more game developers start working with these controllers they will devise ways to use these control methods effectively. My opinion is based on what I know and what I can imagine. Thing is, game developers have an imagination far greater then mine, experience in creating engaging games and technical knowledge beyond what I could hope to have. In essence, it is probably my ignorance that has led to my (possibly) misguided doubt of the motion controllers.

 

Motion controllers look to play a large part in the future of the video game industry, so like it or lump it, I'm just gonna have to deal. I would like to think that motion based games are gonna get to a level that becomes genuinely enjoyable for me, but if Nintendo (probably the most creative of the big three) haven't managed it in three years I doubt it's gonna happen anytime soon. To be honest, Move is probably gonna be a first day purchase for me, more for my addiction to novel peripherals then anything else...I just hope I enjoy it when I do get it...

 

 

 


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COMMENTS (30)

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Koopa18
On Monday 15 Mar 2010 5:53 PM Posted by Koopa18
Ah, Wii boxing. What a fun turd that was.
 
 
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Soyerz
On Monday 15 Mar 2010 7:08 PM Posted by Soyerz
-Motion controls
-Digital Distribution
-3D gaming

Current generation sure does know how to spoil us with features we do not want or care for.
 
 
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acedumbunny
On Monday 15 Mar 2010 7:46 PM Posted by acedumbunny
To make people stop mid swing, just make the controller emit an electrical shock into the swinger. The perfect way to teach people that it is useless to attack blocking charecters (or walls). Also it will be humorous to watch.
 
 
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Mitzymafia
On Monday 15 Mar 2010 9:00 PM Posted by Mitzymafia
I agree with this wholeheartedly, its ridiculous trying to box on the wii. Unless you could find a way with 100% accuracy, and some way to stop movements past a certain point, I don't think this should be taken up too much.
 
 
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Takuyafire
On Monday 15 Mar 2010 10:00 PM Posted by Takuyafire
Aside from the Wii, the various consoles will make motion controllers purely to extend the life cycle of the console.

This makes me sad
 
 
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Srassy
On Monday 15 Mar 2010 10:56 PM Posted by Srassy
Five stars lex my good buddy.

In my opinion, motion controls are definitely not the future. I think that most people know that motion controls cannot be used for any type of game. Not a step forward for the industry but merely a sidestep. It won't (hopefully) replace the gamepad but will merely provide an alternative for certain types of games.

I'm a bit unsure about FPS's with motion control (apparently Call of Duty: Reflex did okay), racing could work well, the Mario games did great by only using the motion controls to pick up star bits and quite possibly sports games.
 
 
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RealmEnder
On Tuesday 16 Mar 2010 12:16 AM Posted by RealmEnder
Very good points. Quite simply, motion control is yet to have it's killer app. So far, there has been no game good enough to make the gamepad redundant.
 
 
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Deanology
On Tuesday 16 Mar 2010 12:59 AM Posted by Deanology
Good blog,
i am interested in how motion controls will be incorporated into games in the future.
 
 
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nimrod76
On Tuesday 16 Mar 2010 8:39 AM Posted by nimrod76
15 March 2010, 07:08 PM Reply to Soyerz
-Motion controls
-Digital Distribution
-3D gaming

Current generation sure does know how to spoil us with features we do not want or care for.
That sounds about right Soyerz.

Great blog again Lex.
 
 
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lexcalibur
On Tuesday 16 Mar 2010 9:50 AM Posted by lexcalibur
16 March 2010, 08:39 AM Reply to nimrod76
That sounds about right Soyerz.

Great blog again Lex.
Haha yeah I was thinking the same thing when I read that too. Good call Soyerz.
 
 
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Illmatic
On Tuesday 16 Mar 2010 10:04 AM Posted by Illmatic
15 March 2010, 07:08 PM Reply to Soyerz
-Motion controls
-Digital Distribution
-3D gaming

Current generation sure does know how to spoil us with features we do not want or care for.
DD? Definitely do not want.

Motion controls? Don't really care, but it could a be fun alternative with some games.

3D gaming? Hell f**king yes i want it. Seeing Resident Evil 5, Street Fighter 4 and Devil May Cry 4 in 3d blew me away.


Nice blog btw!
 
 
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Ron
On Tuesday 16 Mar 2010 10:56 AM Posted by Ron
Not too keen on the PS3 look for the Move controllers, but could this be the demise of the Wii will not going to market with a HD machine? Only time will tell...
 
 
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Munkah
On Tuesday 16 Mar 2010 11:26 AM Posted by Munkah
I dunno... I kinda like the look of Sony's colourful balls.
 
 
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leopardsqueezy
On Tuesday 16 Mar 2010 11:41 AM Posted by leopardsqueezy
-Motion controls
-Digital Distribution
-3D gaming

"WE", as in us folks here, may not want that stuff. Like you, those are 3 things I couldn't give less of a crap about.

Sadly though, and bafflingly, these skin-deep concepts ARE appealing to people who don't care about games on any deeper level.

These are also the very same people who, for some unholy f**king reason, are viewed as the Holy Grail of target demopgraphics by the game manufacturers, publishers, etc that WE are so loyal to. Go figure.

You know, that might make for an interesting topic to dissect and scrutinise in a blog....
 
 
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Deanology
On Tuesday 16 Mar 2010 12:30 PM Posted by Deanology
i think that motion controls could be really good in the future.
Not right now, cos they are in that experimental phase, where it is a hit-n-miss.
But i think in time motion controls would be good.
(btw, i'm thinking of sport games.)
 
 
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lexcalibur
On Tuesday 16 Mar 2010 2:27 PM Posted by lexcalibur
16 March 2010, 11:41 AM Reply to leopardsqueezy
-Motion controls
-Digital Distribution
-3D gaming

"WE", as in us folks here, may not want that stuff. Like you, those are 3 things I couldn't give less of a crap about.

Sadly though, and bafflingly, these skin-deep concepts ARE appealing to people who don't care about games on any deeper level.

These are also the very same people who, for some unholy f**king reason, are viewed as the Holy Grail of target demopgraphics by the game manufacturers, publishers, etc that WE are so loyal to. Go figure.

You know, that might make for an interesting topic to dissect and scrutinise in a blog....
Yeah that'd make a really interesting one...do it.

I'd give it 5*'s based on the idea alone.
 
 
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ChatterboxZombie
On Tuesday 16 Mar 2010 9:09 PM Posted by ChatterboxZombie
The wii isn't solely popular because of its motion controls. Its also because its cheaper, more accessible, and offers a far more casual range of titles for its customers. At the price of outstanding core titles it would seem. If the other consoles decide to take on motion capture then hopefully they'll learn from Nintendos track-mindedness and rather than simply incorporate it into games as a gimmick, or focus single titles on its exclusive use, but develop it in itself as an alternative way to game. short of virtual immersion the controller will always be a top interest. imo

meanwhile us PC gamers will be enjoying the victories and frustrations of our own personally built systems.
 
 
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lexcalibur
On Wednesday 17 Mar 2010 8:30 AM Posted by lexcalibur
16 March 2010, 09:09 PM Reply to ChatterboxZombie
The wii isn't solely popular because of its motion controls. Its also because its cheaper, more accessible, and offers a far more casual range of titles for its customers. At the price of outstanding core titles it would seem. If the other consoles decide to take on motion capture then hopefully they'll learn from Nintendos track-mindedness and rather than simply incorporate it into games as a gimmick, or focus single titles on its exclusive use, but develop it in itself as an alternative way to game. short of virtual immersion the controller will always be a top interest. imo

meanwhile us PC gamers will be enjoying the victories and frustrations of our own personally built systems.
I don't know, I think the Wii got popular pretty much on the motion controls alone, probably the price too.

I reckon 90% of Wii's were purchased on the back of Wii sport alone. People looked at tennis or bowling and thought wow that looks fun lets buy one of those.

I don't think the other casual titles had much to do with it at all.
 
 
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SpawnSeekSlay
On Wednesday 17 Mar 2010 5:45 PM Posted by SpawnSeekSlay
16 March 2010, 11:26 AM Reply to Munkah
I dunno... I kinda like the look of Sony's colourful balls.
I knew you'd like the ballz :P
 
 
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ChatterboxZombie
On Wednesday 17 Mar 2010 5:59 PM Posted by ChatterboxZombie
17 March 2010, 08:30 AM Reply to lexcalibur
I don't know, I think the Wii got popular pretty much on the motion controls alone, probably the price too.

I reckon 90% of Wii's were purchased on the back of Wii sport alone. People looked at tennis or bowling and thought wow that looks fun lets buy one of those.

I don't think the other casual titles had much to do with it at all.
which is why i said imo -_-
 
 
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leopardsqueezy
On Thursday 18 Mar 2010 1:37 PM Posted by leopardsqueezy
"The wii isn't solely popular because of its motion controls. Its also because its cheaper, more accessible, and offers a far more casual range of titles for its customers."

But a Wii isn't really cheaper than a 360... a 360 Elite package is as near-as-makes-no-difference in price to a Wii (both are just under $500 last time I looked) - and a 360 packs way more firepower, features, and a much bigger, and more diverse, games catalog. The number of games in 360's or PS3's "casual" category alone is probably about the same number as Wii's ENTIRE catalog.

By the way, I do not, under any circ*mstances, HATE Wii. I do like them. It's simply that logical, sensible thinking alone cannot explain Wii's popularity. Must be something in the water.
 
 
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leopardsqueezy
On Thursday 18 Mar 2010 1:45 PM Posted by leopardsqueezy
"By the way, I do not, under any circ*mstances, HATE Wii."

Ha ha overreactive automated potty-mouth filter
 
 
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Tozhas
On Thursday 18 Mar 2010 10:45 PM Posted by Tozhas
I had wii myself and from what I've seen that Sony showed us in the conferences, I think that Sony going to go a long way and has a bright future with the motion controller. I personally, would rather target at the TV, to get a more realistic aiming capabilities.
 
 
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Oliver
On Monday 22 Mar 2010 9:33 PM Posted by Oliver
One thing I hate about motion controls is that everyone looks completely ridiculous when playing with them. Saw a photo of some guys playing Wii the other day with these stupid looking little gun attachments, and it looked like the most silly thing I've seen in weeks. They also looked bored out of their minds.
 
 
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twisterjamz
On Tuesday 23 Mar 2010 5:38 PM Posted by twisterjamz
"I SAID BLOCK", lol thats what I say when I play that, I usually get frustrated on the bowling
 
 
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SpeediePetey
On Wednesday 24 Mar 2010 9:11 AM Posted by SpeediePetey
Hey everyone look how creative nintendo is! They made a new wii! in black!
 
 
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SpawnSeekSlay
On Wednesday 24 Mar 2010 7:45 PM Posted by SpawnSeekSlay
24 March 2010, 09:11 AM Reply to SpeediePetey
Hey everyone look how creative nintendo is! They made a new wii! in black!
Its there evil wii
 
 
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Master_Deth
On Friday 26 Mar 2010 1:01 PM Posted by Master_Deth
uhmm i dont think i'll get to into motion controls im to lazy
 
 
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SpeediePetey
On Thursday 1 Apr 2010 10:32 PM Posted by SpeediePetey
Didn't even punch when I moved it.
 
 
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Chewer_of_Hats
On Saturday 17 Jul 2010 2:35 PM Posted by Chewer_of_Hats
The worst motion control game that could have been good if it had worked, was Antigrav for PS2, that game could have been brilliant but the buggy motion controls and the fact that you had to hold your hands up at your head killed it.
 
 
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